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sentinel.hpp
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// The MIT License (MIT)
//
// Copyright (c) 2015-2017 Simon Ninon <simon.ninon@gmail.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
#include <atomic>
#include <condition_variable>
#include <queue>
#include <utility>
#include <vector>
#include <cpp_redis/misc/logger.hpp>
#include <cpp_redis/network/redis_connection.hpp>
namespace cpp_redis {
/**
* cpp_redis::sentinel is the class providing sentinel configuration.
* It is meant to be used for sending sentinel-related commands to the remote server and receiving its replies.
* It is also meant to be used with cpp_redis::client and cpp_redis::subscriber for high availability (automatic failover if reconnection is enabled).
*
*/
class sentinel {
public:
/**
* ctor & dtor
*
*/
#ifndef __CPP_REDIS_USE_CUSTOM_TCP_CLIENT
/**
* default ctor
*
*/
sentinel();
#endif /* __CPP_REDIS_USE_CUSTOM_TCP_CLIENT */
/**
* custom ctor to specify custom tcp_client
*
* @param tcp_client tcp client to be used for network communications
*
*/
explicit sentinel(const std::shared_ptr<network::tcp_client_iface> &tcp_client);
/**
* dtor
*
*/
~sentinel();
/**
* copy ctor
*
*/
sentinel(const sentinel &) = delete;
/**
* assignment operator
*
*/
sentinel &operator=(const sentinel &) = delete;
public:
/**
* callback to be called whenever a reply has been received
*
*/
typedef std::function<void(reply &)> reply_callback_t;
/**
* send the given command
* the command is actually pipelined and only buffered, so nothing is sent to the network
* please call commit() to flush the buffer
*
* @param sentinel_cmd command to be sent
* @param callback callback to be called when reply is received for this command
* @return current instance
*
*/
sentinel &send(const std::vector<std::string> &sentinel_cmd, const reply_callback_t &callback = nullptr);
/**
* commit pipelined transaction
* that is, send to the network all commands pipelined by calling send()
*
* @return current instance
*
*/
sentinel &commit();
/**
* same as commit(), but synchronous
* will block until all pending commands have been sent and that a reply has been received for each of them and all underlying callbacks completed
*
* @return current instance
*
*/
sentinel &sync_commit();
/**
* same as sync_commit, but with a timeout
* will simply block until it completes or timeout expires
*
* @return current instance
*
*/
template<class Rep, class Period>
sentinel &
sync_commit(const std::chrono::duration<Rep, Period> &timeout) {
try_commit();
std::unique_lock<std::mutex> lock_callback(m_callbacks_mutex);
__CPP_REDIS_LOG(debug, "cpp_redis::sentinel waiting for callbacks to complete");
if (!m_sync_condvar.wait_for(lock_callback, timeout, [=] {
return m_callbacks_running == 0 && m_callbacks.empty();
})) {
__CPP_REDIS_LOG(debug, "cpp_redis::sentinel finished waiting for callback");
} else {
__CPP_REDIS_LOG(debug, "cpp_redis::sentinel timed out waiting for callback");
}
return *this;
}
public:
/**
* add a sentinel definition. Required for connect() or get_master_addr_by_name() when autoconnect is enabled.
*
* @param host sentinel host
* @param port sentinel port
* @param timeout_ms maximum time to connect
* @return current instance
*
*/
sentinel &add_sentinel(const std::string &host, std::size_t port, std::uint32_t timeout_ms = 0);
/**
* clear all existing sentinels.
*
*/
void clear_sentinels();
public:
/**
* disconnect from redis server
*
* @param wait_for_removal when sets to true, disconnect blocks until the underlying TCP client has been effectively removed from the io_service and that all the underlying callbacks have completed.
*
*/
void disconnect(bool wait_for_removal = false);
/**
* @return whether we are connected to the redis server or not
*
*/
bool is_connected();
/**
* handlers called whenever disconnection occurred
* function takes the sentinel current instance as parameter
*
*/
typedef std::function<void(sentinel &)> sentinel_disconnect_handler_t;
/**
* Connect to 1st active sentinel we find. Requires add_sentinel() to be called first
* will use timeout set for each added sentinel independently
*
* @param disconnect_handler handler to be called whenever disconnection occurs
*
*/
void connect_sentinel(const sentinel_disconnect_handler_t &disconnect_handler = nullptr);
/**
* Connect to named sentinel
*
* @param host host to be connected to
* @param port port to be connected to
* @param timeout_ms maximum time to connect
* @param disconnect_handler handler to be called whenever disconnection occurs
*
*/
void connect(
const std::string &host,
std::size_t port,
const sentinel_disconnect_handler_t &disconnect_handler = nullptr,
std::uint32_t timeout_ms = 0);
/**
* Used to find the current redis master by asking one or more sentinels. Use high availability.
* Handles connect() and disconnect() automatically when autoconnect=true
* This method is synchronous. No need to call sync_commit() or process a reply callback.
* Call add_sentinel() before using when autoconnect==true
*
* @param name sentinel name
* @param host sentinel host
* @param port sentinel port
* @param autoconnect autoconnect we loop through and connect/disconnect as necessary to sentinels that were added using add_sentinel().
* Otherwise we rely on the call to connect to a sentinel before calling this method.
* @return true if a master was found and fills in host and port output parameters, false otherwise
*/
bool get_master_addr_by_name(
const std::string &name,
std::string &host,
std::size_t &port,
bool autoconnect = true);
public:
sentinel &ckquorum(const std::string &name, const reply_callback_t &reply_callback = nullptr);
sentinel &failover(const std::string &name, const reply_callback_t &reply_callback = nullptr);
sentinel &flushconfig(const reply_callback_t &reply_callback = nullptr);
sentinel &master(const std::string &name, const reply_callback_t &reply_callback = nullptr);
sentinel &masters(const reply_callback_t &reply_callback = nullptr);
sentinel &monitor(const std::string &name, const std::string &ip, std::size_t port, std::size_t quorum,
const reply_callback_t &reply_callback = nullptr);
sentinel &ping(const reply_callback_t &reply_callback = nullptr);
sentinel &remove(const std::string &name, const reply_callback_t &reply_callback = nullptr);
sentinel &reset(const std::string &pattern, const reply_callback_t &reply_callback = nullptr);
sentinel &sentinels(const std::string &name, const reply_callback_t &reply_callback = nullptr);
sentinel &set(const std::string &name, const std::string &option, const std::string &value,
const reply_callback_t &reply_callback = nullptr);
sentinel &slaves(const std::string &name, const reply_callback_t &reply_callback = nullptr);
public:
/**
* store informations related to a sentinel
* typically, host, port and connection timeout
*
*/
class sentinel_def {
public:
/**
* ctor
*
*/
sentinel_def(std::string host, std::size_t port, std::uint32_t timeout_ms)
: m_host(std::move(host)), m_port(port), m_timeout_ms(timeout_ms) {}
/**
* dtor
*
*/
~sentinel_def() = default;
public:
/**
* @return sentinel host
*
*/
const std::string &
get_host() const { return m_host; }
/**
* @return sentinel port
*
*/
size_t
get_port() const { return m_port; }
/**
* @return timeout for sentinel
*
*/
std::uint32_t
get_timeout_ms() const { return m_timeout_ms; }
/**
* set connect timeout for sentinel in ms
* @param timeout_ms new value
*
*/
void
set_timeout_ms(std::uint32_t timeout_ms) { m_timeout_ms = timeout_ms; }
private:
/**
* sentinel host
*
*/
std::string m_host;
/**
* sentinel port
*
*/
std::size_t m_port;
/**
* connect timeout config
*
*/
std::uint32_t m_timeout_ms;
};
public:
/**
* @return sentinels
*
*/
const std::vector<sentinel_def> &get_sentinels() const;
/**
* @return sentinels (non-const version)
*
*/
std::vector<sentinel_def> &get_sentinels();
private:
/**
* redis connection receive handler, triggered whenever a reply has been read by the redis connection
*
* @param connection redis_connection instance
* @param reply parsed reply
*
*/
void connection_receive_handler(network::redis_connection &connection, reply &reply);
/**
* redis_connection disconnection handler, triggered whenever a disconnection occurred
*
* @param connection redis_connection instance
*
*/
void connection_disconnect_handler(network::redis_connection &connection);
/**
* Call the user-defined disconnection handler
*
*/
void call_disconnect_handler();
/**
* reset the queue of pending callbacks
*
*/
void clear_callbacks();
/**
* try to commit the pending pipelined
* if client is disconnected, will throw an exception and clear all pending callbacks (call clear_callbacks())
*
*/
void try_commit();
private:
/**
* A pool of 1 or more sentinels we ask to determine which redis server is the master.
*
*/
std::vector<sentinel_def> m_sentinels;
/**
* tcp client for redis sentinel connection
*
*/
network::redis_connection m_client;
/**
* queue of callback to process
*
*/
std::queue<reply_callback_t> m_callbacks;
/**
* user defined disconnection handler to be called on disconnection
*
*/
sentinel_disconnect_handler_t m_disconnect_handler;
/**
* callbacks thread safety
*
*/
std::mutex m_callbacks_mutex;
/**
* condvar for callbacks updates
*
*/
std::condition_variable m_sync_condvar;
/**
* number of callbacks currently being running
*
*/
std::atomic<unsigned int> m_callbacks_running;
};
} // namespace cpp_redis