/******************************************************* * Copyright (c) 2014, ArrayFire * All rights reserved. * * This file is distributed under 3-clause BSD license. * The complete license agreement can be obtained at: * http://arrayfire.com/licenses/BSD-3-Clause ********************************************************/ #include /* Implicit type mimics C/C++ behavior. Order of precedence: - complex > real - double > float > uintl > intl > uint > int > uchar > char */ af_dtype implicit(const af_dtype lty, const af_dtype rty) { if (lty == rty) { return lty; } if (lty == c64 || rty == c64) { return c64; } if (lty == c32 || rty == c32) { if (lty == f64 || rty == f64) return c64; return c32; } if (lty == f64 || rty == f64) return f64; if (lty == f32 || rty == f32) return f32; if ((lty == u64) || (rty == u64)) return u64; if ((lty == s64) || (rty == s64)) return s64; if ((lty == u32) || (rty == u32)) return u32; if ((lty == s32) || (rty == s32)) return s32; if ((lty == u16) || (rty == u16)) return u16; if ((lty == s16) || (rty == s16)) return s16; if ((lty == u8 ) || (rty == u8 )) return u8; if ((lty == b8 ) && (rty == b8 )) return b8; return f32; } af_dtype implicit(const af_array lhs, const af_array rhs) { ArrayInfo lInfo = getInfo(lhs); ArrayInfo rInfo = getInfo(rhs); return implicit(lInfo.getType(), rInfo.getType()); }