//
//  NVActivityIndicatorAnimationBallGridBeat.swift
//  NVActivityIndicatorView
//
// The MIT License (MIT)

// Copyright (c) 2016 Vinh Nguyen

// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:

// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//

import UIKit

class NVActivityIndicatorAnimationBallGridBeat: NVActivityIndicatorAnimationDelegate {

    func setUpAnimation(in layer: CALayer, size: CGSize, color: UIColor) {
        let circleSpacing: CGFloat = 2
        let circleSize = (size.width - circleSpacing * 2) / 3
        let x = (layer.bounds.size.width - size.width) / 2
        let y = (layer.bounds.size.height - size.height) / 2
        let durations = [0.96, 0.93, 1.19, 1.13, 1.34, 0.94, 1.2, 0.82, 1.19]
        let beginTime = CACurrentMediaTime()
        let beginTimes = [0.36, 0.4, 0.68, 0.41, 0.71, -0.15, -0.12, 0.01, 0.32]
        #if swift(>=4.2)
        let timingFunction = CAMediaTimingFunction(name: .default)
        #else
        let timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionDefault)
        #endif

        // Animation
        let animation = CAKeyframeAnimation(keyPath: "opacity")

        animation.keyTimes = [0, 0.5, 1]
        animation.timingFunctions = [timingFunction, timingFunction]
        animation.values = [1, 0.7, 1]
        animation.repeatCount = HUGE
        animation.isRemovedOnCompletion = false

        // Draw circles
        for i in 0 ..< 3 {
            for j in 0 ..< 3 {
                let circle = NVActivityIndicatorShape.circle.layerWith(size: CGSize(width: circleSize, height: circleSize), color: color)
                let frame = CGRect(x: x + circleSize * CGFloat(j) + circleSpacing * CGFloat(j),
                                   y: y + circleSize * CGFloat(i) + circleSpacing * CGFloat(i),
                                   width: circleSize,
                                   height: circleSize)

                animation.duration = durations[3 * i + j]
                animation.beginTime = beginTime + beginTimes[3 * i + j]
                circle.frame = frame
                circle.add(animation, forKey: "animation")
                layer.addSublayer(circle)
            }
        }
    }
}
