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UIntFloat.cs
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23 lines (21 loc) · 709 Bytes
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// Decompiled with JetBrains decompiler
// Type: UnityEngine.Networking.UIntFloat
// Assembly: UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 8B34E19C-EF53-416E-AE36-35C45BAFD2DE
// Assembly location: C:\Users\Blake\sandbox\unity\test-project\Library\UnityAssemblies\UnityEngine.Networking.dll
using System.Runtime.InteropServices;
namespace UnityEngine.Networking
{
[StructLayout(LayoutKind.Explicit)]
internal struct UIntFloat
{
[FieldOffset(0)]
public float floatValue;
[FieldOffset(0)]
public uint intValue;
[FieldOffset(0)]
public double doubleValue;
[FieldOffset(0)]
public ulong longValue;
}
}