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Commit 977b258

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Jesse Nicholson
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Initial Commit
Enough of the project has been completed at this time for an initial commit. The general skeleton is there, with some classes actually fully complete. There is no history available for these already completed files, because I'm terrible and I coded them all without using any version control. I therefore repent of my ways and start committing now. 😉
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.editorconfig

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# Just so GitHub doesn't make ma codez so fugly.
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[*]
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indent_style = space
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indent_size = 4

.gitignore

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## Ignore bin directories, deps directories, etc
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build/
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deps/*/*/**
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[Ii]ntermediates/
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# Build results
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[Dd]ebug/
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[Dd]ebug x86/
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[Dd]ebug x64/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]elease x86/
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[Rr]elease x86 SSE2/
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[Rr]elease x64/
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[Rr]elease x64 AVX/
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[Rr]eleases/
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x64/
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x86/
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[Bb]in/
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[Oo]bj/
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# Visual Studo 2015 cache/options directory
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# Visual Studio 2015 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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*.psess
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*.vsp
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*.vspx
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*.sap
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# TFS 2012 Local Workspace
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$tf/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding addin-in
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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csx/
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*.build.csdef
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# Windows Azure Emulator
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efc/
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rfc/
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# Windows Store app package directory
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AppPackages/
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# Others
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!*.[Cc]ache/
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# Others
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*.pfx
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*.publishsettings
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node_modules/
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bower_components/
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orleans.codegen.cs
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# RIA/Silverlight projects
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Generated_Code/
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 workspace options file
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*.opt
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# Visual Studio LightSwitch build output
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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# FAKE - F# Make
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.fake/

deps/boost/README.md

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deps/bzip2/README.md

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deps/gq/README.md

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deps/http-parser/README.md

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deps/nss/README.md

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deps/openssl/README.md

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deps/windivert/README.md

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deps/zlib/README.md

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