forked from citizenfx/fivem
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathTestIQuitHandler.cpp
More file actions
69 lines (54 loc) · 2.77 KB
/
TestIQuitHandler.cpp
File metadata and controls
69 lines (54 loc) · 2.77 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
#include <StdInc.h>
#include <catch_amalgamated.hpp>
#include "ByteReader.h"
#include "ByteWriter.h"
#include "ENetPacketInstance.h"
#include "GameServer.h"
#include "GameServerInstance.h"
#include "ServerInstance.h"
#include "TestUtils.h"
#include "packethandlers/IQuitPacketHandler.h"
TEST_CASE("IQuit test")
{
// test with new and old packet buffer
bool newPacketBuffer = GENERATE(true, false);
REQUIRE(fx::ServerDecorators::IQuitPacketHandler::PacketType == HashRageString("msgIQuit"));
fwRefContainer<fx::ServerInstanceBase> serverInstance = ServerInstance::Create();
serverInstance->SetComponent(new fx::ClientRegistry());
serverInstance->SetComponent<fx::GameServer>(fx::GameServerInstance::Create());
std::string quitReason = fx::TestUtils::asciiRandom(1024 - 1/*null terminator*/);
net::packet::ClientIQuit clientIQuit;
clientIQuit.reason = {quitReason.c_str(), quitReason.size() + 1};
REQUIRE(net::SerializableComponent::GetMaxSize<net::packet::ClientIQuit>() == 1024);
std::vector<uint8_t> packetBuffer (net::SerializableComponent::GetMaxSize<net::packet::ClientIQuit>());
net::ByteWriter writer {packetBuffer.data(), packetBuffer.size()};
REQUIRE(clientIQuit.Process(writer) == true);
const fx::ClientSharedPtr client1 = serverInstance->GetComponent<fx::ClientRegistry>()->MakeClient("test");
REQUIRE(client1->GetNetId() == 1);
client1->SetHasRouted();
fx::GameServerInstance::broadcastData.reset();
fx::ServerDecorators::IQuitPacketHandler handler(serverInstance.GetRef());
if (newPacketBuffer)
{
net::Buffer buffer {packetBuffer.data(), writer.GetOffset()};
fx::ENetPacketPtr packetPtr = fx::ENetPacketInstance::Create(buffer.GetBuffer(), buffer.GetLength());
net::ByteReader handlerReader(buffer.GetBuffer(), buffer.GetLength());
handler.Process(serverInstance.GetRef(), client1, handlerReader, packetPtr);
}
else
{
net::Buffer oldNetBuffer;
oldNetBuffer.Write(quitReason.data(), quitReason.size());
// add null terminator
oldNetBuffer.Write<uint8_t>(0);
oldNetBuffer.Reset();
fx::ENetPacketPtr packetPtr = fx::ENetPacketInstance::Create(oldNetBuffer.GetBuffer(), oldNetBuffer.GetLength());
net::ByteReader handlerReader(oldNetBuffer.GetBuffer(), oldNetBuffer.GetLength());
handler.Process(serverInstance.GetRef(), client1, handlerReader, packetPtr);
}
REQUIRE(fx::GameServerInstance::dropClientData.has_value() == true);
REQUIRE(fx::GameServerInstance::dropClientData.value().reason == quitReason);
REQUIRE(fx::GameServerInstance::dropClientData.value().client == client1);
REQUIRE(fx::GameServerInstance::dropClientData.value().clientDropReason == fx::ClientDropReason::CLIENT);
REQUIRE(fx::GameServerInstance::dropClientData.value().resourceName == fx::clientDropResourceName);
}