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TestIHostHandler.cpp
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75 lines (60 loc) · 2.81 KB
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#include <StdInc.h>
#include <catch_amalgamated.hpp>
#include "ByteReader.h"
#include "ByteWriter.h"
#include "ENetPacketInstance.h"
#include "GameServer.h"
#include "GameServerInstance.h"
#include "ServerInstance.h"
#include "TestUtils.h"
#include "packethandlers/IHostPacketHandler.h"
TEST_CASE("IHost test")
{
// test with new and old packet buffer
bool newPacketBuffer = GENERATE(true, false);
fx::SetOneSyncGetCallback([] { return false; });
REQUIRE(fx::ServerDecorators::IHostPacketHandler::PacketType == HashRageString("msgIHost"));
// test is only implemented for disabled onesync
REQUIRE(fx::IsOneSync() == false);
fwRefContainer<fx::ServerInstanceBase> serverInstance = ServerInstance::Create();
serverInstance->SetComponent(new fx::ClientRegistry());
serverInstance->SetComponent<fx::GameServer>(fx::GameServerInstance::Create());
net::packet::ClientIHost clientIHost;
clientIHost.baseNum = fx::TestUtils::u64Random(UINT32_MAX);
std::vector<uint8_t> packetBuffer (net::SerializableComponent::GetMaxSize<net::packet::ClientIHost>());
net::ByteWriter writer {packetBuffer.data(), packetBuffer.size()};
REQUIRE(clientIHost.Process(writer) == true);
const fx::ClientSharedPtr client1 = serverInstance->GetComponent<fx::ClientRegistry>()->MakeClient("test");
REQUIRE(client1->GetNetId() == 1);
client1->SetHasRouted();
fx::GameServerInstance::broadcastData.reset();
fx::ServerDecorators::IHostPacketHandler handler(serverInstance.GetRef());
net::Buffer buffer {packetBuffer.data(), writer.GetOffset()};
if (newPacketBuffer)
{
fx::ENetPacketPtr packetPtr = fx::ENetPacketInstance::Create(buffer.GetBuffer(), buffer.GetLength());
net::ByteReader handlerReader(buffer.GetBuffer(), buffer.GetLength());
handler.Process(serverInstance.GetRef(), client1, handlerReader, packetPtr);
}
else
{
net::Buffer oldNetBuffer;
oldNetBuffer.Write<uint32_t>(clientIHost.baseNum);
oldNetBuffer.Reset();
fx::ENetPacketPtr packetPtr = fx::ENetPacketInstance::Create(oldNetBuffer.GetBuffer(), oldNetBuffer.GetLength());
net::ByteReader handlerReader(oldNetBuffer.GetBuffer(), oldNetBuffer.GetLength());
handler.Process(serverInstance.GetRef(), client1, handlerReader, packetPtr);
}
REQUIRE(fx::GameServerInstance::broadcastData.has_value() == true);
REQUIRE(fx::GameServerInstance::broadcastData.value().size() == 10);
net::ByteReader reader {fx::GameServerInstance::broadcastData.value().data(), fx::GameServerInstance::broadcastData.value().size()};
uint32_t packet;
uint16_t netId;
uint32_t base;
REQUIRE(reader.Field(packet) == true);
REQUIRE(reader.Field(netId) == true);
REQUIRE(reader.Field(base) == true);
REQUIRE(packet == HashRageString("msgIHost"));
REQUIRE(netId == client1->GetNetId());
REQUIRE(base == clientIHost.baseNum);
}