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Commit ff4741e
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@@ -476,7 +477,10 @@ public string OnGUI(int id, string value, out bool changed)
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m_CommitCommandSentOnLostFocus=false;
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// Only set changed to true if the value has actually changed. Otherwise EditorGUI.EndChangeCheck will report false positives,
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// which could for example cause unwanted undo's to be registered (in the case of e.g. editing terrain resolution, this can cause several seconds of delay)
EditorGUILayout.HelpBox("Using a render mode of ScreenSpaceOverlay while VR is enabled is not recommended for an optimal VR experience",MessageType.Warning);
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