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ReactiveFragment.cs
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131 lines (113 loc) · 4.38 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Util;
using Android.Views;
using Android.Widget;
using System.Runtime.Serialization;
using System.ComponentModel;
using System.Reflection;
using System.Reactive.Subjects;
using System.Reactive.Concurrency;
using System.Threading;
using System.Reactive.Disposables;
using System.Diagnostics.Contracts;
using System.Runtime.CompilerServices;
using Splat;
using System.Reactive;
using System.Reactive.Linq;
namespace ReactiveUI
{
/// <summary>
/// This is a Fragment that is both an Activity and has ReactiveObject powers
/// (i.e. you can call RaiseAndSetIfChanged)
/// </summary>
public class ReactiveFragment<TViewModel> : ReactiveFragment, IViewFor<TViewModel>, ICanActivate
where TViewModel : class
{
protected ReactiveFragment() { }
protected ReactiveFragment(IntPtr handle, JniHandleOwnership ownership) : base(handle, ownership)
{
}
TViewModel _ViewModel;
public TViewModel ViewModel {
get { return _ViewModel; }
set { this.RaiseAndSetIfChanged(ref _ViewModel, value); }
}
object IViewFor.ViewModel {
get { return _ViewModel; }
set { _ViewModel = (TViewModel)value; }
}
}
/// <summary>
/// This is a Fragment that is both an Activity and has ReactiveObject powers
/// (i.e. you can call RaiseAndSetIfChanged)
/// </summary>
public class ReactiveFragment : Fragment, IReactiveNotifyPropertyChanged<ReactiveFragment>, IReactiveObject, IHandleObservableErrors
{
protected ReactiveFragment() { }
protected ReactiveFragment(IntPtr handle, JniHandleOwnership ownership) : base(handle, ownership)
{
}
public event PropertyChangingEventHandler PropertyChanging {
add { PropertyChangingEventManager.AddHandler(this, value); }
remove { PropertyChangingEventManager.RemoveHandler(this, value); }
}
void IReactiveObject.RaisePropertyChanging(PropertyChangingEventArgs args)
{
PropertyChangingEventManager.DeliverEvent(this, args);
}
public event PropertyChangedEventHandler PropertyChanged {
add { PropertyChangedEventManager.AddHandler(this, value); }
remove { PropertyChangedEventManager.RemoveHandler(this, value); }
}
void IReactiveObject.RaisePropertyChanged(PropertyChangedEventArgs args)
{
PropertyChangedEventManager.DeliverEvent(this, args);
}
/// <summary>
/// Represents an Observable that fires *before* a property is about to
/// be changed.
/// </summary>
public IObservable<IReactivePropertyChangedEventArgs<ReactiveFragment>> Changing {
get { return this.getChangingObservable(); }
}
/// <summary>
/// Represents an Observable that fires *after* a property has changed.
/// </summary>
public IObservable<IReactivePropertyChangedEventArgs<ReactiveFragment>> Changed {
get { return this.getChangedObservable(); }
}
/// <summary>
/// When this method is called, an object will not fire change
/// notifications (neither traditional nor Observable notifications)
/// until the return value is disposed.
/// </summary>
/// <returns>An object that, when disposed, reenables change
/// notifications.</returns>
public IDisposable SuppressChangeNotifications()
{
return this.suppressChangeNotifications();
}
public IObservable<Exception> ThrownExceptions { get { return this.getThrownExceptionsObservable(); } }
readonly Subject<Unit> activated = new Subject<Unit>();
public IObservable<Unit> Activated { get { return activated.AsObservable(); } }
readonly Subject<Unit> deactivated = new Subject<Unit>();
public IObservable<Unit> Deactivated { get { return deactivated.AsObservable(); } }
public override void OnPause()
{
base.OnPause();
deactivated.OnNext(Unit.Default);
}
public override void OnResume()
{
base.OnResume();
activated.OnNext(Unit.Default);
}
}
}