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IContextMenuParams.cs
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129 lines (108 loc) · 4.36 KB
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// Copyright © 2014 The CefSharp Authors. All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
using System;
using System.Collections.Generic;
namespace CefSharp
{
/// <summary>
/// Wrapper for the CefContextMenuParams
/// </summary>
public interface IContextMenuParams : IDisposable
{
/// <summary>
/// Returns the Y coordinate of the mouse where the context menu was invoked.
/// Coords are relative to the associated RenderView's origin.
/// </summary>
int YCoord { get; }
/// <summary>
/// Returns the X coordinate of the mouse where the context menu was invoked.
/// Coords are relative to the associated RenderView's origin.
/// </summary>
int XCoord { get; }
/// <summary>
/// Returns flags representing the type of node that the context menu was invoked on.
/// </summary>
ContextMenuType TypeFlags { get; }
/// <summary>
/// Returns the URL of the link, if any, that encloses the node that the
/// context menu was invoked on.
/// </summary>
string LinkUrl { get; }
/// <summary>
/// Returns the link URL, if any, to be used ONLY for "copy link address". We
/// don't validate this field in the frontend process.
/// </summary>
string UnfilteredLinkUrl { get; }
/// <summary>
/// Returns the source URL, if any, for the element that the context menu was
/// invoked on. Example of elements with source URLs are img, audio, and video.
/// </summary>
string SourceUrl { get; }
/// <summary>
/// Returns true if the context menu was invoked on an image which has
/// non-empty contents.
/// </summary>
bool HasImageContents { get; }
/// <summary>
/// Returns the URL of the top level page that the context menu was invoked on.
/// </summary>
string PageUrl { get; }
/// <summary>
/// Returns the URL of the subframe that the context menu was invoked on.
/// </summary>
string FrameUrl { get; }
/// <summary>
/// Returns the character encoding of the subframe that the context menu was
/// invoked on.
/// </summary>
string FrameCharset { get; }
/// <summary>
/// Returns the type of context node that the context menu was invoked on.
/// </summary>
ContextMenuMediaType MediaType { get; }
/// <summary>
/// Returns flags representing the actions supported by the media element, if
/// any, that the context menu was invoked on.
/// </summary>
ContextMenuMediaState MediaStateFlags { get; }
/// <summary>
/// Returns the text of the selection, if any, that the context menu was
/// invoked on.
/// </summary>
string SelectionText { get; }
/// <summary>
/// Returns the text of the misspelled word, if any, that the context menu was
/// invoked on.
/// </summary>
string MisspelledWord { get; }
/// <summary>
/// Returns a list of strings from the spell check service for the misspelled word if there is one.
/// </summary>
List<string> DictionarySuggestions { get; }
/// <summary>
/// Returns true if the context menu was invoked on an editable node.
/// </summary>
bool IsEditable { get; }
/// <summary>
/// Returns true if the context menu was invoked on an editable node where
/// spell-check is enabled.
/// </summary>
bool IsSpellCheckEnabled { get; }
/// <summary>
/// Returns flags representing the actions supported by the editable node, if
/// any, that the context menu was invoked on.
/// </summary>
/// <returns>Returns ContextMenuEditState as flags</returns>
ContextMenuEditState EditStateFlags { get; }
/// <summary>
/// Returns true if the context menu contains items specified by the renderer
/// process.
/// </summary>
bool IsCustomMenu { get; }
/// <summary>
/// Gets a value indicating whether the object has been disposed of.
/// </summary>
bool IsDisposed { get; }
}
}