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IBrowserProcessHandler.cs
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// Copyright © 2016 The CefSharp Authors. All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
using System;
using System.Collections.Generic;
namespace CefSharp
{
/// <summary>
/// Implement this interface to handle events related to browser process callbacks.
/// The methods of this class will be called on the CEF UI thread unless otherwise indicated. .
/// </summary>
public interface IBrowserProcessHandler : IDisposable
{
/// <summary>
/// Called on the CEF UI thread immediately after the CEF context has been initialized.
/// You can now access the Global RequestContext through Cef.GetGlobalRequestContext() - this is the
/// first place you can set Preferences (e.g. proxy settings, spell check dictionaries).
/// </summary>
void OnContextInitialized();
/// <summary>
/// Called from any thread when work has been scheduled for the browser process
/// main (UI) thread. This callback is used in combination with CefSettings.
/// ExternalMessagePump and Cef.DoMessageLoopWork() in cases where the CEF
/// message loop must be integrated into an existing application message loop
/// (see additional comments and warnings on Cef.DoMessageLoopWork). This
/// callback should schedule a Cef.DoMessageLoopWork() call to happen on the
/// main (UI) thread.
/// </summary>
/// <param name="delay">is the requested delay in milliseconds. If
/// delay is less than or equal to 0 then the call should happen reasonably soon. If
/// delay is greater than 0 then the call should be scheduled to happen after the
/// specified delay and any currently pending scheduled call should be
/// cancelled.</param>
void OnScheduleMessagePumpWork(long delay);
/// <summary>
/// Implement this method to provide app-specific behavior when an already
/// running app is relaunched with the same CefSettings.RootCachePath value.
/// For example, activate an existing app window or create a new app window.
///
/// To avoid cache corruption only a single app instance is allowed to run for
/// a given CefSettings.RootCachePath value. On relaunch the app checks a
/// process singleton lock and then forwards the new launch arguments to the
/// already running app process before exiting early. Client apps should
/// therefore check the Cef.Initialize() return value for early exit before
/// proceeding.
///
/// It's important to note that this method will be called on a CEF UI thread,
/// which by default is not the same as your application UI thread.
///
/// </summary>
/// <param name="commandLine">Readonly command line args</param>
/// <param name="currentDirectory">current directory (optional)</param>
/// <returns>
/// Return true if the relaunch is handled or false for default relaunch
/// behavior. Default behavior will create a new default styled Chrome window.
/// </returns>
/// <remarks>
/// The <paramref name="commandLine"/> dictionary may contain keys that have empty string values
/// (arugments).
/// </remarks>
bool OnAlreadyRunningAppRelaunch(IReadOnlyDictionary<string, string> commandLine, string currentDirectory);
}
}