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Label.cs
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26 lines (19 loc) · 644 Bytes
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
public class Label : TextElement
{
public new class UxmlFactory : UxmlFactory<Label, UxmlTraits> {}
public new class UxmlTraits : TextElement.UxmlTraits {}
public new static readonly string ussClassName = "unity-label";
public Label() : this(String.Empty) {}
public Label(string text)
{
AddToClassList(ussClassName);
this.text = text;
}
}
}