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Copy pathbackend_qt4agg.py
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95 lines (76 loc) · 2.84 KB
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"""
Render to qt from agg
"""
from __future__ import (absolute_import, division, print_function,
unicode_literals)
import six
import os # not used
import sys
import ctypes
import warnings
import matplotlib
from matplotlib.figure import Figure
from .backend_qt5agg import FigureCanvasQTAggBase
from .backend_agg import FigureCanvasAgg
from .backend_qt4 import QtCore
from .backend_qt4 import FigureManagerQT
from .backend_qt4 import FigureCanvasQT
from .backend_qt4 import NavigationToolbar2QT
##### not used
from .backend_qt4 import show
from .backend_qt4 import draw_if_interactive
from .backend_qt4 import backend_version
######
DEBUG = False
_decref = ctypes.pythonapi.Py_DecRef
_decref.argtypes = [ctypes.py_object]
_decref.restype = None
def new_figure_manager(num, *args, **kwargs):
"""
Create a new figure manager instance
"""
if DEBUG:
print('backend_qt4agg.new_figure_manager')
FigureClass = kwargs.pop('FigureClass', Figure)
thisFig = FigureClass(*args, **kwargs)
return new_figure_manager_given_figure(num, thisFig)
def new_figure_manager_given_figure(num, figure):
"""
Create a new figure manager instance for the given figure.
"""
canvas = FigureCanvasQTAgg(figure)
return FigureManagerQT(canvas, num)
class FigureCanvasQTAgg(FigureCanvasQTAggBase,
FigureCanvasQT, FigureCanvasAgg):
"""
The canvas the figure renders into. Calls the draw and print fig
methods, creates the renderers, etc...
Public attribute
figure - A Figure instance
"""
def __init__(self, figure):
if DEBUG:
print('FigureCanvasQtAgg: ', figure)
FigureCanvasQT.__init__(self, figure)
FigureCanvasAgg.__init__(self, figure)
self._drawRect = None
self.blitbox = None
self.setAttribute(QtCore.Qt.WA_OpaquePaintEvent)
# it has been reported that Qt is semi-broken in a windows
# environment. If `self.draw()` uses `update` to trigger a
# system-level window repaint (as is explicitly advised in the
# Qt documentation) the figure responds very slowly to mouse
# input. The work around is to directly use `repaint`
# (against the advice of the Qt documentation). The
# difference between `update` and repaint is that `update`
# schedules a `repaint` for the next time the system is idle,
# where as `repaint` repaints the window immediately. The
# risk is if `self.draw` gets called with in another `repaint`
# method there will be an infinite recursion. Thus, we only
# expose windows users to this risk.
if sys.platform.startswith('win'):
self._priv_update = self.repaint
else:
self._priv_update = self.update
FigureCanvas = FigureCanvasQTAgg
FigureManager = FigureManagerQT