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XnSensorClientStream.h
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/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
#ifndef __XN_SENSOR_CLIENT_STREAM_H__
#define __XN_SENSOR_CLIENT_STREAM_H__
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include <XnDDK/XnStreamReaderStream.h>
#include "XnDeviceSensor.h"
class XnSensorClient;
//---------------------------------------------------------------------------
// Client Stream
//---------------------------------------------------------------------------
class XnSensorClientStream : public XnStreamReaderStream
{
public:
XnSensorClientStream(XnSensorClient* pClient, const XnChar* strType, const XnChar* strName);
~XnSensorClientStream();
XnStatus Free();
virtual XnStatus OpenSharedMemory();
virtual XnStatus Open();
virtual XnStatus Close();
protected:
XnSensorClient* m_pClient;
XN_SHARED_MEMORY_HANDLE m_hSharedMemory;
XnUChar* m_pSharedMemory;
};
//---------------------------------------------------------------------------
// Client Frame Stream
//---------------------------------------------------------------------------
class XnSensorClientFrameStream : public XnSensorClientStream
{
public:
XnSensorClientFrameStream(XnSensorClient* pClient, const XnChar* strType, const XnChar* strName);
~XnSensorClientFrameStream();
XnStatus CreateStreamData(XnStreamData** ppStreamData);
protected:
XnStatus ReadImpl(XnStreamData* pStreamOutput);
private:
XnUInt32 m_nFrameID;
};
//---------------------------------------------------------------------------
// Client Depth Stream
//---------------------------------------------------------------------------
class XnSensorClientDepthStream : public XnSensorClientFrameStream
{
public:
XnSensorClientDepthStream(XnSensorClient* pClient, const XnChar* strType, const XnChar* strName);
~XnSensorClientDepthStream();
protected:
XnStatus ReadImpl(XnStreamData* pStreamOutput);
virtual XnStatus GetProperty(const XnChar* strName, const XnGeneralBuffer& gbValue) const;
private:
XnUInt16* m_pLastFrameShiftsMapOffset;
};
//---------------------------------------------------------------------------
// Client Audio Stream
//---------------------------------------------------------------------------
class XnSensorClientAudioStream : public XnSensorClientStream
{
public:
XnSensorClientAudioStream(XnSensorClient* pClient, const XnChar* strType, const XnChar* strName);
~XnSensorClientAudioStream();
XnStatus Init();
XnStatus Free();
XnStatus OpenSharedMemory();
virtual void NewDataAvailable(XnUInt64 nTimestamp, XnUInt32 nFrameID);
protected:
XnStatus ReadImpl(XnStreamData* pStreamOutput);
private:
XnUInt32 m_nFrameID;
XnAudioSharedBuffer* m_pHeader;
XnUChar* m_pBuffer;
XnUInt32 m_nLastReadIndex;
XnUInt64* m_pTimestamps;
XN_CRITICAL_SECTION_HANDLE m_hLock;
};
#endif // __XN_SENSOR_CLIENT_STREAM_H__