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using MahApps.Metro.Controls;
using NETworkManager.Models.Network;
using NETworkManager.Models.Settings;
using NETworkManager.Utilities;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Windows.Input;
namespace NETworkManager
{
public partial class StatusWindow : MetroWindow, INotifyPropertyChanged
{
#region PropertyChangedEventHandler
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion
#region Variables
private MainWindow _mainWindow;
Timer _timer = new Timer();
private NetworkInterfaceInfo _networkInterfaceInfo;
public NetworkInterfaceInfo NetworkInterfaceInfo
{
get => _networkInterfaceInfo;
set
{
if (value == _networkInterfaceInfo)
return;
_networkInterfaceInfo = value;
OnPropertyChanged();
}
}
private bool _isRefreshing = true;
public bool IsRefreshing
{
get => _isRefreshing;
set
{
if (value == _isRefreshing)
return;
_isRefreshing = value;
OnPropertyChanged();
}
}
private bool _isNetworkAvailable;
public bool IsNetworkAvailable
{
get => _isNetworkAvailable;
set
{
if (value == _isNetworkAvailable)
return;
_isNetworkAvailable = value;
OnPropertyChanged();
}
}
private bool _isCountdownRunning;
public bool IsCountdownRunning
{
get => _isCountdownRunning;
set
{
if (value == _isCountdownRunning)
return;
_isCountdownRunning = value;
OnPropertyChanged();
}
}
private string _countdownText;
public string CountdownText
{
get => _countdownText;
set
{
if (value == _countdownText)
return;
_countdownText = value;
OnPropertyChanged();
}
}
private int _countdownValue;
public int CountdownValue
{
get => _countdownValue;
set
{
if (value == _countdownValue)
return;
_countdownValue = value;
OnPropertyChanged();
}
}
#endregion
#region Constructor
public StatusWindow(MainWindow mainWindow)
{
InitializeComponent();
DataContext = this;
_mainWindow = mainWindow;
_timer.Interval = 1000;
_timer.Tick += CountdownToCloseTimer_Tick;
// Detect if network address or status changed...
NetworkChange.NetworkAvailabilityChanged += (sender, args) => OnNetworkHasChanged();
NetworkChange.NetworkAddressChanged += (sender, args) => OnNetworkHasChanged();
}
#endregion
#region ICommands & Actions
public ICommand OpenMainWindowCommand => new RelayCommand(p => OpenMainWindowAction());
private void OpenMainWindowAction()
{
// Stop timer, if running
StopTimer();
HideWindow();
if (_mainWindow.ShowWindowCommand.CanExecute(null))
_mainWindow.ShowWindowCommand.Execute(null);
}
#endregion
#region Methods
private async void Refresh(bool startTimer = false)
{
IsRefreshing = true;
IPAddress detectedIP = null;
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
while (true)
{
// Try to get the ip address based on routing
try
{
detectedIP = await Models.Network.NetworkInterface.DetectLocalIPAddressBasedOnRoutingAsync(IPAddress.Parse(SettingsManager.Current.Status_IPAddressToDetectLocalIPAddressBasedOnRouting));
break;
}
catch (SocketException) { }
// If null --> check if timeout is reached
if (detectedIP == null)
{
if (stopwatch.ElapsedMilliseconds > 15000)
break;
await Task.Delay(2500);
}
}
IsNetworkAvailable = detectedIP != null;
if (IsNetworkAvailable)
{
foreach (NetworkInterfaceInfo info in await Models.Network.NetworkInterface.GetNetworkInterfacesAsync())
{
if (info.IPv4Address.Contains(detectedIP))
{
NetworkInterfaceInfo = info;
IsNetworkAvailable = NetworkInterfaceInfo.IsOperational;
break;
}
}
}
IsRefreshing = false;
if (startTimer)
StartTimer();
}
private void OnNetworkHasChanged()
{
if (!SettingsManager.Current.Status_ShowWindowOnNetworkChange)
return;
Dispatcher.BeginInvoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate
{
ShowWindow();
Refresh(true);
}));
}
private void StartTimer()
{
// Reset text
CountdownValue = SettingsManager.Current.Status_WindowCloseTime;
string.Format(NETworkManager.Resources.Localization.Strings.ClosingInXSecondsDots, CountdownValue);
IsCountdownRunning = true;
_timer.Start();
}
private void StopTimer()
{
_timer.Stop();
IsCountdownRunning = false;
}
public void ShowFromExternal()
{
ShowWindow();
Refresh();
}
private void ShowWindow()
{
// Show on primary screen in left/bottom corner
// ToDo: User setting...
Left = Screen.PrimaryScreen.WorkingArea.Right - Width - 10;
Top = Screen.PrimaryScreen.WorkingArea.Bottom - Height - 10;
Show();
// ToDo: User setting...
Topmost = true;
}
private void HideWindow()
{
Hide();
}
#endregion
#region Events
private void StatusWindow_Closing(object sender, CancelEventArgs e)
{
e.Cancel = true;
HideWindow();
}
private void CountdownToCloseTimer_Tick(object sender, EventArgs e)
{
CountdownValue--;
CountdownText = string.Format(NETworkManager.Resources.Localization.Strings.ClosingInXSecondsDots, CountdownValue);
if (CountdownValue > 0)
return;
StopTimer();
HideWindow();
}
#endregion
}
}