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attribute.cc
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/** \file attribute.cc
* 1-Jul-2012
* Test attribute access; uses a tiny schema similar to a subset of IFC2x3
*/
#include "config.h"
#include "cleditor/STEPfile.h"
#include "clstepcore/sdai.h"
#include "clstepcore/STEPattribute.h"
#include "clstepcore/ExpDict.h"
#include "clstepcore/Registry.h"
#include "clutils/errordesc.h"
#include <algorithm>
#include <string>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include "schema.h"
char * sc_optarg; // global argument pointer
int sc_optind = 0; // global argv index
int sc_getopt( int argc, char * argv[], char * optstring ) {
static char * next = NULL;
if( sc_optind == 0 ) {
next = NULL;
}
sc_optarg = NULL;
if( next == NULL || *next == '\0' ) {
if( sc_optind == 0 ) {
sc_optind++;
}
if( sc_optind >= argc || argv[sc_optind][0] != '-' || argv[sc_optind][1] == '\0' ) {
sc_optarg = NULL;
if( sc_optind < argc ) {
sc_optarg = argv[sc_optind];
}
return EOF;
}
if( strcmp( argv[sc_optind], "--" ) == 0 ) {
sc_optind++;
sc_optarg = NULL;
if( sc_optind < argc ) {
sc_optarg = argv[sc_optind];
}
return EOF;
}
next = argv[sc_optind];
next++; // skip past -
sc_optind++;
}
char c = *next++;
char * cp = strchr( optstring, c );
if( cp == NULL || c == ':' ) {
return '?';
}
cp++;
if( *cp == ':' ) {
if( *next != '\0' ) {
sc_optarg = next;
next = NULL;
} else if( sc_optind < argc ) {
sc_optarg = argv[sc_optind];
sc_optind++;
} else {
return '?';
}
}
return c;
}
int main( int argc, char * argv[] ) {
Registry registry( SchemaInit );
InstMgr instance_list;
STEPfile sfile( registry, instance_list, "", false );
bool foundMatch = false;
const char * attrname = "description";
if( argc != 2 ) {
exit( EXIT_FAILURE );
}
sfile.ReadExchangeFile( argv[1] );
if( sfile.Error().severity() <= SEVERITY_INCOMPLETE ) {
sfile.Error().PrintContents( cout );
exit( EXIT_FAILURE );
}
const SdaiWindow * wind = dynamic_cast< SdaiWindow * >( instance_list.GetApplication_instance( "window" ) );
int i = 0;
if( wind ) {
STEPattributeList attrlist = wind->attributes;
for( ; i < attrlist.list_length(); i++ ) {
cout << "attr " << i << ": " << attrlist[i].Name() << endl;
if( 0 == strcmp( attrname, attrlist[i].Name() ) ) {
foundMatch = true;
cout << "attribute " << '"' << attrname << '"' << " found at " << i << endl;
}
}
}
if( !i ) {
cout << "no attrs found" << endl;
exit( EXIT_FAILURE );
}
if( !foundMatch ) {
cout << "attribute " << '"' << attrname << '"' << " not found" << endl;
exit( EXIT_FAILURE );
} else {
exit( EXIT_SUCCESS );
}
}