Skip to content
This repository was archived by the owner on Apr 8, 2020. It is now read-only.

Commit 49b52bc

Browse files
committed
Restored Killed console message
Added Started console message Captured possible exception from node process
1 parent 6bec8ea commit 49b52bc

File tree

1 file changed

+31
-22
lines changed

1 file changed

+31
-22
lines changed

Microsoft.AspNet.NodeServices/HostingModels/OutOfProcessNodeInstance.cs

Lines changed: 31 additions & 22 deletions
Original file line numberDiff line numberDiff line change
@@ -15,36 +15,36 @@ public abstract class OutOfProcessNodeInstance : INodeServices {
1515
private string _commandLineArguments;
1616
private Process _nodeProcess;
1717
private TaskCompletionSource<bool> _nodeProcessIsReadySource;
18-
18+
1919
protected Process NodeProcess {
2020
get {
2121
// This is only exposed to support the unreliable OutOfProcessNodeRunner, which is just to verify that
2222
// other hosting/transport mechanisms are possible. This shouldn't really be exposed.
2323
return this._nodeProcess;
2424
}
2525
}
26-
26+
2727
public OutOfProcessNodeInstance(string entryPointScript, string commandLineArguments = null)
2828
{
2929
this._childProcessLauncherLock = new object();
3030
this._entryPointScript = new StringAsTempFile(entryPointScript);
3131
this._commandLineArguments = commandLineArguments ?? string.Empty;
3232
}
33-
33+
3434
public abstract Task<string> Invoke(NodeInvocationInfo invocationInfo);
35-
35+
3636
public Task<string> Invoke(string moduleName, params object[] args) {
3737
return this.InvokeExport(moduleName, null, args);
3838
}
39-
39+
4040
public async Task<string> InvokeExport(string moduleName, string exportedFunctionName, params object[] args) {
4141
return await this.Invoke(new NodeInvocationInfo {
4242
ModuleName = moduleName,
4343
ExportedFunctionName = exportedFunctionName,
4444
Args = args
4545
});
4646
}
47-
47+
4848
protected async Task EnsureReady() {
4949
lock (this._childProcessLauncherLock) {
5050
if (this._nodeProcess == null || this._nodeProcess.HasExited) {
@@ -55,36 +55,44 @@ protected async Task EnsureReady() {
5555
RedirectStandardOutput = true,
5656
RedirectStandardError = true
5757
};
58-
58+
5959
// Append current directory to NODE_PATH so it can locate node_modules
6060
var existingNodePath = Environment.GetEnvironmentVariable("NODE_PATH") ?? string.Empty;
6161
if (existingNodePath != string.Empty) {
6262
existingNodePath += ":";
6363
}
64-
64+
6565
var nodePathValue = existingNodePath + Path.Combine(Directory.GetCurrentDirectory(), "node_modules");
6666
#if DNX451
6767
startInfo.EnvironmentVariables.Add("NODE_PATH", nodePathValue);
6868
#else
6969
startInfo.Environment.Add("NODE_PATH", nodePathValue);
7070
#endif
71-
71+
7272
this.OnBeforeLaunchProcess();
7373
this._nodeProcess = Process.Start(startInfo);
7474
this.ConnectToInputOutputStreams();
7575
}
7676
}
77-
78-
var initializationSucceeded = await this._nodeProcessIsReadySource.Task;
77+
78+
var task = this._nodeProcessIsReadySource.Task;
79+
80+
var initializationSucceeded = task
81+
.GetAwaiter()
82+
.GetResult();
83+
7984
if (!initializationSucceeded) {
80-
throw new InvalidOperationException("The Node.js process failed to initialize");
85+
throw new InvalidOperationException("The Node.js process failed to initialize", task.Exception);
86+
}
87+
else {
88+
Console.WriteLine("Started");
8189
}
8290
}
83-
91+
8492
private void ConnectToInputOutputStreams() {
8593
var initializationIsCompleted = false; // TODO: Make this thread-safe? (Interlocked.Exchange etc.)
8694
this._nodeProcessIsReadySource = new TaskCompletionSource<bool>();
87-
95+
8896
this._nodeProcess.OutputDataReceived += (sender, evt) => {
8997
if (evt.Data == "[Microsoft.AspNet.NodeServices:Listening]" && !initializationIsCompleted) {
9098
this._nodeProcessIsReadySource.SetResult(true);
@@ -103,18 +111,18 @@ private void ConnectToInputOutputStreams() {
103111
}
104112
}
105113
};
106-
114+
107115
this._nodeProcess.BeginOutputReadLine();
108-
this._nodeProcess.BeginErrorReadLine();
116+
this._nodeProcess.BeginErrorReadLine();
109117
}
110-
118+
111119
protected virtual void OnBeforeLaunchProcess() {
112120
}
113121

114122
protected virtual void OnOutputDataReceived(string outputData) {
115123
Console.WriteLine("[Node] " + outputData);
116124
}
117-
125+
118126
protected virtual void OnErrorDataReceived(string errorData) {
119127
Console.WriteLine("[Node] " + errorData);
120128
}
@@ -124,18 +132,19 @@ public void Dispose()
124132
Dispose(true);
125133
GC.SuppressFinalize(this);
126134
}
127-
135+
128136
protected virtual void Dispose(bool disposing)
129137
{
130138
if (!disposed) {
131139
if (disposing) {
132140
this._entryPointScript.Dispose();
133141
}
134-
142+
135143
if (this._nodeProcess != null && !this._nodeProcess.HasExited) {
136-
this._nodeProcess.Kill(); // TODO: Is there a more graceful way to end it? Or does this still let it perform any cleanup? System.Console.WriteLine("Killed");
144+
this._nodeProcess.Kill(); // TODO: Is there a more graceful way to end it? Or does this still let it perform any cleanup?
145+
System.Console.WriteLine("Killed");
137146
}
138-
147+
139148
disposed = true;
140149
}
141150
}

0 commit comments

Comments
 (0)