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ajweeks
FlexEngine
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Commits on Nov 5, 2026
Remove unused IsJump from the VM backend
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Rework vehicle feel, perf test UI, held items & VM
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Fix prefab recursion, save crc, VM loops & more
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Fix renderer leaks, material UAF, & 20 more crashes
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Commits on Nov 4, 2026
Fix inventory, VM, & 20 engine crashes
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Commits on Oct 31, 2026
Add AA rework, water shading, horse riding & torch items
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Commits on Oct 30, 2026
Add chunky mining, animal flocking & petting, quality enum
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Commits on Oct 29, 2026
Improve agent harness
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Commits on Oct 28, 2026
Update libraries
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Improve agent dispatch harness
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Add animals, swimming, crafting, console & graphics settings
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Commits on Oct 27, 2026
Add agent dispatch skill
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Fix flexsvc issues from the dispatch feedback
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Camera-relative rendering, torch shadows, new biomes
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Add agent harness for more efficient swarm-based development!
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Perf (30ms -> 10ms), camera improvements, etc
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Commits on Oct 26, 2026
Test level saving/loading in CI, merge test job
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Fix linux recursive directory creation
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Fix bugs, binary save files, axe, shovel, rename to Fira
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Commits on Oct 25, 2026
Perf, fix colour pipeline, bugs, add boat, sounds
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New game mechanics, better sky, trees, main menu, etc.
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Add traversal mechanics, clouds, perf work, refactor GameObject
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Commits on Oct 24, 2026
Redesign terrain system to be 3D and infinite
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Commits on Sep 27, 2026
Update renderer settings file
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Fix Gerstner stale pointer crash
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Fix non-deterministic serialization bugs
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Re-serialize all scenes
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Revamp track building/controls
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Fix camera cycling when in vehicle
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Improve save all scene functionality
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Reserialize all prefabs
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Update two scenes, remove three
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Fix missing asan dll copy
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Fix palanteer profiler implementation
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Fix prefab serialization bug
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