. (dot) Structure Web & Application 1.0) { // Dot syntax can be used to get a value h2.speed -= 0.01; // or set a value. } h1.update(); // Calls the h1 object's update() function h2.update(); // Calls the h2 object's update() function } class HLine { // Class definition float ypos, speed; // Data HLine (float y, float s) { // Object constructor ypos = y; speed = s; } void update() { // Update method ypos += speed; if (ypos > width) { ypos = 0; } line(0, ypos, width, ypos); } } ]]> object.method() object.data Object 1.0 Operator PDE