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more fixes to pvector tutorial
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content/static/tutorials/pvector/index.html

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@@ -928,7 +928,7 @@ <h5>Vectors: Static vs. Non-Static</h5>
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PVector u = new PVector(4,5);
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v.add(u);
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</pre><br/>
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The vector v has the value of (0,0), we add y to it, and now x is equal to (4,5). Easy, right?
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The vector v has the value of (0,0), we add u to it, and now v is equal to (4,5). Easy, right?
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<br /><br />
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Ok, let's take a look at another example of some simply floating point math:
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<pre>

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