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EXTPolygonOffsetClamp.cpp
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60 lines (49 loc) · 2.21 KB
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/*
* Copyright 2023 The Chromium Authors. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEBGL)
#include "EXTPolygonOffsetClamp.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(EXTPolygonOffsetClamp);
EXTPolygonOffsetClamp::EXTPolygonOffsetClamp(WebGLRenderingContextBase& context)
: WebGLExtension(context)
{
context.graphicsContextGL()->ensureExtensionEnabled("GL_EXT_polygon_offset_clamp"_s);
}
EXTPolygonOffsetClamp::~EXTPolygonOffsetClamp() = default;
bool EXTPolygonOffsetClamp::supported(GraphicsContextGL& context)
{
return context.supportsExtension("GL_EXT_polygon_offset_clamp"_s);
}
void EXTPolygonOffsetClamp::polygonOffsetClampEXT(GCGLfloat factor, GCGLfloat units, GCGLfloat clamp)
{
if (isContextLost())
return;
auto& context = this->context();
context.graphicsContextGL()->polygonOffsetClampEXT(factor, units, clamp);
}
} // namespace WebCore
#endif // ENABLE(WEBGL)