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Docs: Unify type case
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docs/api/ar/animation/AnimationObjectGroup.html

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@@ -34,15 +34,15 @@ <h2>التقييدات (Limitations)</h2>
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<h2>المنشئ (Constructor)</h2>
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<h3>[name]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[name]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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[page:object obj] - عدد عشوائي من الشبكات التي تشترك في نفس حالة الحركة.
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[page:Object obj] - عدد عشوائي من الشبكات التي تشترك في نفس حالة الحركة.
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</p>
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<h2>الخصائص (Properties)</h2>
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<h3>[property:object stats]</h3>
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<h3>[property:Object stats]</h3>
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<p>
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كائن يحتوي على بعض المعلومات حول *AnimationObjectGroup* (العدد الإجمالي ، العدد المستخدم ، عدد الروابط لكل كائن)
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</p>
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<h2>الوظائف (Methods)</h2>
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<h3>[method:null add]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[method:null add]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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يضيف عددًا عشوائيًا من الكائنات إلى *AnimationObjectGroup*.
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</p>
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<h3>[method:null remove]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[method:null remove]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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يزيل عددًا عشوائيًا من الكائنات من *AnimationObjectGroup*.
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</p>
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<h3>[method:null uncache]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[method:null uncache]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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إلغاء تخصيص كافة موارد الذاكرة للكائنات التي تم تمريرها من *AnimationObjectGroup*.
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</p>

docs/api/en/animation/AnimationObjectGroup.html

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<h2>Constructor</h2>
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<h3>[name]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[name]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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[page:object obj] - an abitrary number of meshes that share the same animation state.
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[page:Object obj] - an abitrary number of meshes that share the same animation state.
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</p>
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<h2>Properties</h2>
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<h3>[property:object stats]</h3>
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<h3>[property:Object stats]</h3>
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<p>
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An object that contains some informations of this *AnimationObjectGroup* (total number, number
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in use, number of bindings per object)
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<h2>Methods</h2>
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<h3>[method:null add]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[method:null add]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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Adds an arbitrary number of objects to this *AnimationObjectGroup*.
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</p>
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<h3>[method:null remove]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[method:null remove]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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Removes an arbitrary number of objects from this *AnimationObjectGroup*.
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</p>
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<h3>[method:null uncache]( [param:object obj1], [param:object obj2], [param:object obj3], ... )</h3>
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<h3>[method:null uncache]( [param:Object obj1], [param:Object obj2], [param:Object obj3], ... )</h3>
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<p>
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Deallocates all memory resources for the passed objects of this *AnimationObjectGroup*.
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</p>

docs/api/en/cameras/OrthographicCamera.html

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Updates the camera projection matrix. Must be called after any change of parameters.
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</p>
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<h3>[method:Object toJSON]([param:object meta])</h3>
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<h3>[method:Object toJSON]([param:Object meta])</h3>
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<p>
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meta -- object containing metadata such as textures or images in objects' descendants.<br />
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Convert the camera to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].

docs/api/en/cameras/PerspectiveCamera.html

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Updates the camera projection matrix. Must be called after any change of parameters.
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</p>
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<h3>[method:Object toJSON]([param:object meta])</h3>
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<h3>[method:Object toJSON]([param:Object meta])</h3>
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<p>
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meta -- object containing metadata such as textures or images in objects' descendants.<br />
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Convert the camera to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].

docs/api/en/core/EventDispatcher.html

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Removes a listener from an event type.
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</p>
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<h3>[method:null dispatchEvent]( [param:object event] )</h3>
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<h3>[method:null dispatchEvent]( [param:Object event] )</h3>
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<p>
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event - The event that gets fired.
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</p>

docs/api/en/core/Geometry.html

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<h3>[property:Integer id]</h3>
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<p>Unique number for this geometry instance.</p>
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<h3>[property:array lineDistances]</h3>
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<h3>[property:Array lineDistances]</h3>
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<p>
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An array containing distances between vertices for Line geometries.
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This is required for [page:LineDashedMaterial] to render correctly.

docs/api/en/core/Object3D.html

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Copy the given quaternion into [page:.quaternion].
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</p>
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<h3>[method:Object toJSON]( [param:object meta] )</h3>
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<h3>[method:Object toJSON]( [param:Object meta] )</h3>
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<p>
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meta -- object containing metadata such as materials, textures or images for the object.<br />
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Convert the object to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].

docs/api/en/core/Raycaster.html

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<h2>Properties</h2>
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<h3>[property:float far]</h3>
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<h3>[property:Float far]</h3>
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<p>
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The far factor of the raycaster. This value indicates which objects can be discarded based on the distance.
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This value shouldn't be negative and should be larger than the near property.
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<h3>[property:float near]</h3>
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<h3>[property:Float near]</h3>
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<p>
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The near factor of the raycaster. This value indicates which objects can be discarded based on the distance.
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This value shouldn't be negative and should be smaller than the far property.

docs/api/en/extras/core/CurvePath.html

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<h2>Properties</h2>
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<p>See the base [page:Curve] class for common properties.</p>
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<h3>[property:array curves]</h3>
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<h3>[property:Array curves]</h3>
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<p>The array of [page:Curve Curves].</p>
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<h3>[property:boolean autoClose]</h3>
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<h3>[property:Boolean autoClose]</h3>
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<p>Whether or not to automatically close the path.</p>
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docs/api/en/extras/core/Font.html

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<h2>Properties</h2>
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<h3>[property:array data]</h3>
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<h3>[property:Array data]</h3>
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<p>The JSON data passed in the constructor.</p>
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<h2>Methods</h2>

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