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base repository: WebGLSamples/WebGL2Samples
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base: read-pixels-from-mrt
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head repository: WebGLSamples/WebGL2Samples
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compare: master
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  • 17 commits
  • 12 files changed
  • 7 contributors

Commits on Jun 4, 2017

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Commits on Jun 6, 2017

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Commits on Jun 10, 2017

  1. Merge pull request #153 from tsherif/xform-feedback-obj

    Transform feedback objects
    shrekshao authored Jun 10, 2017
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Commits on Jun 11, 2017

  1. Merge pull request #155 from WebGLSamples/read-pixels-from-mrt

    Read pixels from bound frame buffer object without multiple color attachment
    shrekshao authored Jun 11, 2017
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Commits on Jun 29, 2017

  1. read pixels sample, refine

    shrekshao committed Jun 29, 2017
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  2. update readme

    shrekshao committed Jun 29, 2017
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  3. Merge pull request #157 from WebGLSamples/split-readpixels

    A Separate Readpixels data sample
    shrekshao authored Jun 29, 2017
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Commits on Jul 5, 2017

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Commits on Jul 17, 2017

  1. fix image space

    shrekshao committed Jul 17, 2017
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Commits on Jul 18, 2017

  1. Merge pull request #159 from WebGLSamples/query-occlusion-make-more-s…

    …ense
    
    Query occlusion make more sense, fix draw image space
    shrekshao authored Jul 18, 2017
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Commits on Jun 21, 2018

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  2. Merge pull request #160 from Reon90/master

    unbind TRANSFORM_FEEDBACK_BUFFER before drawing from it #
    shrekshao authored Jun 21, 2018
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Commits on Jul 12, 2019

  1. Update texture_srgb.html (#161)

    Fixed typo.
    spite authored and kenrussell committed Jul 12, 2019
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Commits on Jan 9, 2020

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Commits on Nov 10, 2021

  1. fix typo: DEPTH_BUFFER_BITS => DEPTH_BUFFER_BIT (#165)

    * fix typo: DEPTH_BUFFER_BITS => DEPTH_BUFFER_BIT
    
    * add clear depth buffer for demo 'glsl_flat_smooth_interpolators'
    
    Co-authored-by: stevecai <stevecai@tencent.com>
    little-csd and stevecai authored Nov 10, 2021
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