forked from Nominom/BCnEncoder.NET
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathBcDecoder.cs
More file actions
836 lines (711 loc) · 34.4 KB
/
Copy pathBcDecoder.cs
File metadata and controls
836 lines (711 loc) · 34.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
using BCnEncoder.Decoder.Options;
using BCnEncoder.Shared;
using System;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Toolkit.HighPerformance;
namespace BCnEncoder.Decoder
{
/// <summary>
/// Decodes block-compressed formats into Rgba.
/// </summary>
public class BcDecoder
{
/// <summary>
/// The options for the decoder.
/// </summary>
public DecoderOptions Options { get; } = new DecoderOptions();
/// <summary>
/// The output options of the decoder.
/// </summary>
public DecoderOutputOptions OutputOptions { get; } = new DecoderOutputOptions();
/// <inheritdoc cref="DecodeInternal"/>
public Task<BCnTextureData> DecodeAsync(BCnTextureData texture, CancellationToken token = default)
{
return Task.Run(() => DecodeInternal(texture, token), token);
}
/// <inheritdoc cref="DecodeInternal"/>
public BCnTextureData Decode(BCnTextureData texture)
{
return DecodeInternal(texture, CancellationToken.None);
}
#region Ldr Async Api
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// </summary>
/// <param name="inputStream">The stream containing the encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<ColorRgba32[]> DecodeRawLdrAsync(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
return Task.Run(() => DecodeRawInternal(dataArray, pixelWidth, pixelHeight, format, token), token);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// </summary>
/// <param name="input">The <see cref="Memory{T}"/> containing the encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<ColorRgba32[]> DecodeRawLdrAsync(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
return Task.Run(() => DecodeRawInternal(input, pixelWidth, pixelHeight, format, token), token);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// </summary>
/// <param name="inputStream">The stream containing the raw encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<Memory2D<ColorRgba32>> DecodeRawLdr2DAsync(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
return Task.Run(() => DecodeRawInternal(dataArray, pixelWidth, pixelHeight, format, token)
.AsMemory().AsMemory2D(pixelHeight, pixelWidth), token);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// </summary>
/// <param name="input">The <see cref="Memory{T}"/> containing the encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<Memory2D<ColorRgba32>> DecodeRawLdr2DAsync(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
return Task.Run(() => DecodeRawInternal(input, pixelWidth, pixelHeight, format, token)
.AsMemory().AsMemory2D(pixelHeight, pixelWidth), token);
}
#endregion
#region Ldr Sync API
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// </summary>
/// <param name="inputStream">The stream containing the raw encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public ColorRgba32[] DecodeRawLdr(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
return DecodeRawLdr(dataArray, pixelWidth, pixelHeight, format);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// </summary>
/// <param name="input">The byte array containing the raw encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public ColorRgba32[] DecodeRawLdr(byte[] input, int pixelWidth, int pixelHeight, CompressionFormat format)
{
return DecodeRawInternal(input, pixelWidth, pixelHeight, format, default);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// </summary>
/// <param name="inputStream">The stream containing the encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public Memory2D<ColorRgba32> DecodeRawLdr2D(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
var decoded = DecodeRawLdr(dataArray, pixelWidth, pixelHeight, format);
return decoded.AsMemory().AsMemory2D(pixelHeight, pixelWidth);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// </summary>
/// <param name="input">The byte array containing the raw encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public Memory2D<ColorRgba32> DecodeRawLdr2D(byte[] input, int pixelWidth, int pixelHeight, CompressionFormat format)
{
var decoded = DecodeRawInternal(input, pixelWidth, pixelHeight, format, default);
return decoded.AsMemory().AsMemory2D(pixelHeight, pixelWidth);
}
/// <summary>
/// Decode a single block from raw bytes and return it as a <see cref="Memory2D{T}"/>.
/// Input Span size needs to equal the block size.
/// To get the block size (in bytes) of the compression format used, see <see cref="GetBlockSize(BCnEncoder.Shared.CompressionFormat)"/>.
/// </summary>
/// <param name="blockData">The encoded block in bytes.</param>
/// <param name="format">The compression format used.</param>
/// <returns>The decoded 4x4 block.</returns>
public Memory2D<ColorRgba32> DecodeBlockLdr(ReadOnlySpan<byte> blockData, CompressionFormat format)
{
var output = new ColorRgba32[4, 4];
DecodeBlockInternal(blockData, format, output);
return output;
}
/// <summary>
/// Decode a single block from raw bytes and write it to the given output span.
/// Output span size must be exactly 4x4 and input Span size needs to equal the block size.
/// To get the block size (in bytes) of the compression format used, see <see cref="GetBlockSize(BCnEncoder.Shared.CompressionFormat)"/>.
/// </summary>
/// <param name="blockData">The encoded block in bytes.</param>
/// <param name="format">The compression format used.</param>
/// <param name="outputSpan">The destination span of the decoded data.</param>
public void DecodeBlockLdr(ReadOnlySpan<byte> blockData, CompressionFormat format, Span2D<ColorRgba32> outputSpan)
{
if (outputSpan.Width != 4 || outputSpan.Height != 4)
{
throw new ArgumentException($"Single block decoding needs an output span of exactly 4x4");
}
DecodeBlockInternal(blockData, format, outputSpan);
}
/// <summary>
/// Decode a single block from a stream and write it to the given output span.
/// Output span size must be exactly 4x4.
/// </summary>
/// <param name="inputStream">The stream to read encoded blocks from.</param>
/// <param name="format">The compression format used.</param>
/// <param name="outputSpan">The destination span of the decoded data.</param>
/// <returns>The number of bytes read from the stream. Zero (0) if reached the end of stream.</returns>
public int DecodeBlockLdr(Stream inputStream, CompressionFormat format, Span2D<ColorRgba32> outputSpan)
{
if (outputSpan.Width != 4 || outputSpan.Height != 4)
{
throw new ArgumentException($"Single block decoding needs an output span of exactly 4x4");
}
Span<byte> input = stackalloc byte[16];
input = input.Slice(0, GetBlockSize(format));
var bytesRead = inputStream.Read(input);
if (bytesRead == 0)
{
return 0; //End of stream
}
if (bytesRead != input.Length)
{
throw new Exception("Input stream does not have enough data available for a full block.");
}
DecodeBlockInternal(input, format, outputSpan);
return bytesRead;
}
#endregion
#region Hdr Async Api
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="inputStream">The stream containing the encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<ColorRgbaFloat[]> DecodeRawHdrAsync(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
return Task.Run(() => DecodeRawInternalHdr(dataArray, pixelWidth, pixelHeight, format, token), token);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="input">The <see cref="Memory{T}"/> containing the encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<ColorRgbaFloat[]> DecodeRawHdrAsync(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
return Task.Run(() => DecodeRawInternalHdr(input, pixelWidth, pixelHeight, format, token), token);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="inputStream">The stream containing the raw encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<Memory2D<ColorRgbaFloat>> DecodeRawHdr2DAsync(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
return Task.Run(() => DecodeRawInternalHdr(dataArray, pixelWidth, pixelHeight, format, token)
.AsMemory().AsMemory2D(pixelHeight, pixelWidth), token);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="input">The <see cref="Memory{T}"/> containing the encoded data.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="token">The cancellation token for this asynchronous operation.</param>
/// <returns>The awaitable operation to retrieve the decoded image.</returns>
public Task<Memory2D<ColorRgbaFloat>> DecodeRawHdr2DAsync(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token = default)
{
return Task.Run(() => DecodeRawInternalHdr(input, pixelWidth, pixelHeight, format, token)
.AsMemory().AsMemory2D(pixelHeight, pixelWidth), token);
}
#endregion
#region Hdr Sync API
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="inputStream">The stream containing the raw encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public ColorRgbaFloat[] DecodeRawHdr(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
return DecodeRawHdr(dataArray, pixelWidth, pixelHeight, format);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="input">The byte array containing the raw encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public ColorRgbaFloat[] DecodeRawHdr(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format)
{
return DecodeRawInternalHdr(input, pixelWidth, pixelHeight, format, default);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method will read the expected amount of bytes from the given input stream and decode it.
/// Make sure there is no file header information left in the stream before the encoded data.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="inputStream">The stream containing the encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public Memory2D<ColorRgbaFloat> DecodeRawHdr2D(Stream inputStream, int pixelWidth, int pixelHeight, CompressionFormat format)
{
var dataArray = new byte[GetBufferSize(format, pixelWidth, pixelHeight)];
var readBytes = inputStream.Read(dataArray, 0, dataArray.Length);
if (readBytes < dataArray.Length)
{
throw new InvalidOperationException("Not enough bytes available in stream to read whole Image!");
}
var decoded = DecodeRawHdr(dataArray, pixelWidth, pixelHeight, format);
return decoded.AsMemory().AsMemory2D(pixelHeight, pixelWidth);
}
/// <summary>
/// Decode a single encoded image from raw bytes.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="input">The byte array containing the raw encoded data.</param>
/// <param name="pixelWidth">The pixelWidth of the image.</param>
/// <param name="pixelHeight">The pixelHeight of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <returns>The decoded image.</returns>
public Memory2D<ColorRgbaFloat> DecodeRawHdr2D(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format)
{
var decoded = DecodeRawInternalHdr(input, pixelWidth, pixelHeight, format, default);
return decoded.AsMemory().AsMemory2D(pixelHeight, pixelWidth);
}
/// <summary>
/// Decode a single block from raw bytes and return it as a <see cref="Memory2D{T}"/>.
/// Input Span size needs to equal the block size.
/// To get the block size (in bytes) of the compression format used, see <see cref="GetBlockSize(BCnEncoder.Shared.CompressionFormat)"/>.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="blockData">The encoded block in bytes.</param>
/// <param name="format">The compression format used.</param>
/// <returns>The decoded 4x4 block.</returns>
public Memory2D<ColorRgbFloat> DecodeBlockHdr(ReadOnlySpan<byte> blockData, CompressionFormat format)
{
var output = new ColorRgbFloat[4, 4];
DecodeBlockInternalHdr(blockData, format, output);
return output;
}
/// <summary>
/// Decode a single block from raw bytes and write it to the given output span.
/// Output span size must be exactly 4x4 and input Span size needs to equal the block size.
/// To get the block size (in bytes) of the compression format used, see <see cref="GetBlockSize(BCnEncoder.Shared.CompressionFormat)"/>.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="blockData">The encoded block in bytes.</param>
/// <param name="format">The compression format used.</param>
/// <param name="outputSpan">The destination span of the decoded data.</param>
public void DecodeBlockHdr(ReadOnlySpan<byte> blockData, CompressionFormat format, Span2D<ColorRgbFloat> outputSpan)
{
if (outputSpan.Width != 4 || outputSpan.Height != 4)
{
throw new ArgumentException($"Single block decoding needs an output span of exactly 4x4");
}
DecodeBlockInternalHdr(blockData, format, outputSpan);
}
/// <summary>
/// Decode a single block from a stream and write it to the given output span.
/// Output span size must be exactly 4x4.
/// This method is only for compressed Hdr formats. Please use the non-Hdr methods for other formats.
/// </summary>
/// <param name="inputStream">The stream to read encoded blocks from.</param>
/// <param name="format">The compression format used.</param>
/// <param name="outputSpan">The destination span of the decoded data.</param>
/// <returns>The number of bytes read from the stream. Zero (0) if reached the end of stream.</returns>
public int DecodeBlockHdr(Stream inputStream, CompressionFormat format, Span2D<ColorRgbFloat> outputSpan)
{
if (outputSpan.Width != 4 || outputSpan.Height != 4)
{
throw new ArgumentException($"Single block decoding needs an output span of exactly 4x4");
}
Span<byte> input = stackalloc byte[16];
input = input.Slice(0, GetBlockSize(format));
var bytesRead = inputStream.Read(input);
if (bytesRead == 0)
{
return 0; //End of stream
}
if (bytesRead != input.Length)
{
throw new Exception("Input stream does not have enough data available for a full block.");
}
DecodeBlockInternalHdr(input, format, outputSpan);
return bytesRead;
}
#endregion
/// <summary>
/// Decode all faces and mipmaps of a <see cref="BCnTextureData"/> into <see cref="CompressionFormat.Rgba32"/> for ldr formats,
/// and <see cref="CompressionFormat.RgbaFloat"/> for hdr formats.
/// </summary>
/// <param name="texture">The texture data to decode.</param>
/// <param name="token">The cancellation token for this operation. Can be default, if the operation is not asynchronous.</param>
/// <returns>A new <see cref="BCnTextureData"/> containing the decoded data.</returns>
private BCnTextureData DecodeInternal(BCnTextureData texture, CancellationToken token)
{
var context = new OperationContext
{
CancellationToken = token,
IsParallel = Options.IsParallel,
TaskCount = Options.TaskCount
};
var blockSize = texture.Format.BytesPerBlock();
var totalBlocks = 0L;
for (var m = 0; m < texture.NumMips; m++)
{
totalBlocks += texture.MipLevels[m].SizeInBytes / blockSize;
}
totalBlocks *= texture.NumFaces;
context.Progress = new OperationProgress(Options.Progress, totalBlocks);
var decoder = GetDecoder(texture.Format);
if (decoder == null)
{
throw new NotSupportedException($"This Format is not supported: {texture.Format}");
}
var outputData = new BCnTextureData(decoder.DecodedFormat, texture.Width, texture.Height,
texture.NumMips, texture.IsCubeMap, false);
for (var f = 0; f < texture.NumFaces; f++)
{
for (var m = 0; m < texture.NumMips; m++)
{
var data = texture.Faces[f].Mips[m].Data;
outputData.Faces[f].Mips[m].Data = decoder.Decode(data, texture.Faces[f].Mips[m].Width, texture.Faces[f].Mips[m].Height, context);
}
}
return outputData;
}
/// <summary>
/// Decode raw encoded image asynchronously.
/// </summary>
/// <param name="input">The <see cref="Memory{T}"/> containing the encoded data.</param>
/// <param name="pixelWidth">The width of the image.</param>
/// <param name="pixelHeight">The height of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="token">The cancellation token for this operation. May be default, if the operation is not asynchronous.</param>
/// <returns>The decoded Rgba32 image.</returns>
private ColorRgba32[] DecodeRawInternal(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token)
{
if (input.Length % GetBlockSize(format) != 0)
{
throw new ArgumentException("The size of the input buffer does not align with the compression format.");
}
var context = new OperationContext
{
CancellationToken = token,
IsParallel = Options.IsParallel,
TaskCount = Options.TaskCount
};
// Calculate total blocks
var blockSize = GetBlockSize(format);
var totalBlocks = input.Length / blockSize;
context.Progress = new OperationProgress(Options.Progress, totalBlocks);
// DecodeInternal as compressed data
var decoder = GetLdrDecoder(format);
if (format.IsHdrFormat())
{
throw new NotSupportedException($"This Format is not an RGBA32 compatible format: {format}, please use the HDR versions of the decode methods.");
}
if (decoder == null)
{
throw new NotSupportedException($"This Format is not supported: {format}");
}
return decoder.DecodeColor(input, pixelWidth, pixelHeight, context);
}
private void DecodeBlockInternal(ReadOnlySpan<byte> blockData, CompressionFormat format, Span2D<ColorRgba32> outputSpan)
{
if (format.IsHdrFormat())
{
throw new NotSupportedException($"This Format is not an RGBA32 compatible format: {format}, please use the HDR versions of the decode methods.");
}
var decoder = GetLdrDecoder(format) as IBcLdrBlockDecoder;
if (decoder == null)
{
throw new NotSupportedException($"This Format is not supported: {format}");
}
if (blockData.Length != GetBlockSize(format))
{
throw new ArgumentException("The size of the input buffer does not align with the compression format.");
}
var rawBlock = decoder.DecodeBlock(blockData);
var pixels = rawBlock.AsSpan;
pixels.Slice(0, 4).CopyTo(outputSpan.GetRowSpan(0));
pixels.Slice(4, 4).CopyTo(outputSpan.GetRowSpan(1));
pixels.Slice(8, 4).CopyTo(outputSpan.GetRowSpan(2));
pixels.Slice(12, 4).CopyTo(outputSpan.GetRowSpan(3));
}
/// <summary>
/// Decode raw encoded image asynchronously.
/// </summary>
/// <param name="input">The <see cref="Memory{T}"/> containing the encoded data.</param>
/// <param name="pixelWidth">The width of the image.</param>
/// <param name="pixelHeight">The height of the image.</param>
/// <param name="format">The Format the encoded data is in.</param>
/// <param name="token">The cancellation token for this operation. May be default, if the operation is not asynchronous.</param>
/// <returns>The decoded Rgba32 image.</returns>
private ColorRgbaFloat[] DecodeRawInternalHdr(ReadOnlyMemory<byte> input, int pixelWidth, int pixelHeight, CompressionFormat format, CancellationToken token)
{
if (input.Length % GetBlockSize(format) != 0)
{
throw new ArgumentException("The size of the input buffer does not align with the compression format.");
}
var context = new OperationContext
{
CancellationToken = token,
IsParallel = Options.IsParallel,
TaskCount = Options.TaskCount
};
// Calculate total blocks
var blockSize = GetBlockSize(format);
var totalBlocks = input.Length / blockSize;
context.Progress = new OperationProgress(Options.Progress, totalBlocks);
var decoder = GetHdrDecoder(format);
if (!format.IsHdrFormat())
{
throw new NotSupportedException($"This Format is not an HDR format: {format}, please use the non-HDR versions of the decode methods.");
}
if (decoder == null)
{
throw new NotSupportedException($"This Format is not supported: {format}");
}
return decoder.DecodeColor(input, pixelWidth, pixelHeight, context);
}
private void DecodeBlockInternalHdr(ReadOnlySpan<byte> blockData, CompressionFormat format, Span2D<ColorRgbFloat> outputSpan)
{
if (!format.IsBlockCompressedFormat())
{
throw new NotSupportedException($"This Format is not a block-compressed format: {format}.");
}
var decoder = GetHdrDecoder(format) as IBcHdrBlockDecoder;
if (!format.IsHdrFormat())
{
throw new NotSupportedException($"This Format is not an HDR format: {format}, please use the non-HDR versions of the decode methods.");
}
if (decoder == null)
{
throw new NotSupportedException($"This Format is not supported: {format}");
}
if (blockData.Length != GetBlockSize(format))
{
throw new ArgumentException("The size of the input buffer does not align with the compression format.");
}
var rawBlock = decoder.DecodeBlock(blockData);
var pixels = rawBlock.AsSpan;
pixels.Slice(0, 4).CopyTo(outputSpan.GetRowSpan(0));
pixels.Slice(4, 4).CopyTo(outputSpan.GetRowSpan(1));
pixels.Slice(8, 4).CopyTo(outputSpan.GetRowSpan(2));
pixels.Slice(12, 4).CopyTo(outputSpan.GetRowSpan(3));
}
#region Support
#region Get decoder
private IBcDecoder GetDecoder(CompressionFormat format)
{
return (IBcDecoder)GetLdrDecoder(format) ??
GetHdrDecoder(format);
}
private IBcLdrDecoder GetLdrDecoder(CompressionFormat format)
{
switch (format)
{
case CompressionFormat.R8:
return new RawLdrDecoder<ColorR8>(OutputOptions.RedAsLuminance);
case CompressionFormat.R8G8:
return new RawLdrDecoder<ColorR8G8>(false);
case CompressionFormat.Rgb24:
return new RawLdrDecoder<ColorRgb24>(false);
case CompressionFormat.Bgr24:
return new RawLdrDecoder<ColorBgr24>(false);
case CompressionFormat.Rgba32:
return new RawLdrDecoder<ColorRgba32>(false);
case CompressionFormat.Bgra32:
return new RawLdrDecoder<ColorBgra32>(false);
case CompressionFormat.Bc1:
return new Bc1NoAlphaDecoder();
case CompressionFormat.Bc1WithAlpha:
return new Bc1ADecoder();
case CompressionFormat.Bc2:
return new Bc2Decoder();
case CompressionFormat.Bc3:
return new Bc3Decoder();
case CompressionFormat.Bc4:
return new Bc4Decoder(OutputOptions.Bc4Component);
case CompressionFormat.Bc5:
return new Bc5Decoder(OutputOptions.Bc5Component1, OutputOptions.Bc5Component2);
case CompressionFormat.Bc7:
return new Bc7Decoder();
case CompressionFormat.Atc:
return new AtcDecoder();
case CompressionFormat.AtcExplicitAlpha:
return new AtcExplicitAlphaDecoder();
case CompressionFormat.AtcInterpolatedAlpha:
return new AtcInterpolatedAlphaDecoder();
default:
return null;
}
}
private IBcHdrDecoder GetHdrDecoder(CompressionFormat format)
{
switch (format)
{
case CompressionFormat.Bc6S:
return new Bc6SDecoder();
case CompressionFormat.Bc6U:
return new Bc6UDecoder();
case CompressionFormat.RgbaFloat:
return new RawHdrDecoder<ColorRgbaFloat>();
case CompressionFormat.RgbaHalf:
return new RawHdrDecoder<ColorRgbaHalf>();
case CompressionFormat.RgbFloat:
return new RawHdrDecoder<ColorRgbFloat>();
case CompressionFormat.RgbHalf:
return new RawHdrDecoder<ColorRgbHalf>();
case CompressionFormat.Rgbe:
return new RawHdrDecoder<ColorRgbe>();
case CompressionFormat.Xyze:
return new RawHdrDecoder<ColorXyze>();
default:
return null;
}
}
#endregion
/// <summary>
/// Gets the number of total blocks in an image with the given pixel width and height.
/// </summary>
/// <param name="pixelWidth">The pixel width of the image</param>
/// <param name="pixelHeight">The pixel height of the image</param>
/// <returns>The total number of blocks.</returns>
public int GetBlockCount(int pixelWidth, int pixelHeight)
{
return ImageToBlocks.CalculateNumOfBlocks(pixelWidth, pixelHeight);
}
/// <summary>
/// Gets the number of blocks in an image with the given pixel width and height.
/// </summary>
/// <param name="pixelWidth">The pixel width of the image</param>
/// <param name="pixelHeight">The pixel height of the image</param>
/// <param name="blocksWidth">The amount of blocks in the x-axis</param>
/// <param name="blocksHeight">The amount of blocks in the y-axis</param>
public void GetBlockCount(int pixelWidth, int pixelHeight, out int blocksWidth, out int blocksHeight)
{
ImageToBlocks.CalculateNumOfBlocks(pixelWidth, pixelHeight, out blocksWidth, out blocksHeight);
}
/// <summary>
/// Get the size of blocks for the given compression format in bytes.
/// </summary>
/// <param name="format">The compression format used.</param>
/// <returns>The size of a single block in bytes.</returns>
public int GetBlockSize(CompressionFormat format)
{
return format.BytesPerBlock();
}
private long GetBufferSize(CompressionFormat format, int pixelWidth, int pixelHeight)
{
return format.CalculateMipByteSize(pixelWidth, pixelHeight);
}
#endregion
}
}