CResourceIntrospectionManifest
	{
		uint32 m_nIntrospectionVersion = 0x00000004
		Struct m_ReferencedStructs[2] = 
		[
			CResourceDiskStruct
			{
				uint32 m_nIntrospectionVersion = 0x00000004
				uint32 m_nId = 0x543B5F7E
				CResourceString m_pName = "VSoundEventScript_t"
				uint32 m_nDiskCrc = 0x15654130
				int32 m_nUserVersion = 0
				uint16 m_nDiskSize = 0x0008
				uint16 m_nAlignment = 0x0004
				uint32 m_nBaseStructId = 0x00000000
				Struct m_FieldIntrospection[1] = 
				[
					CResourceDiskStructField
					{
						CResourceString m_pFieldName = "m_SoundEvents"
						int16 m_nCount = 0
						int16 m_nOnDiskOffset = 0
						uint8[1] m_Indirection =
						[
							04

						]
						uint32 m_nTypeData = 0xB820A3DA
						int16 m_nType = 1
					}
				]
				uint8 m_nStructFlags = 0x00
			}
			CResourceDiskStruct
			{
				uint32 m_nIntrospectionVersion = 0x00000004
				uint32 m_nId = 0xB820A3DA
				CResourceString m_pName = "VSoundEvent_t"
				uint32 m_nDiskCrc = 0x8CEDFD62
				int32 m_nUserVersion = 0
				uint16 m_nDiskSize = 0x000C
				uint16 m_nAlignment = 0x0004
				uint32 m_nBaseStructId = 0x00000000
				Struct m_FieldIntrospection[3] = 
				[
					CResourceDiskStructField
					{
						CResourceString m_pFieldName = "m_SoundName"
						int16 m_nCount = 0
						int16 m_nOnDiskOffset = 0
						uint8[0] m_Indirection =
						[

						]
						uint32 m_nTypeData = 0x00000000
						int16 m_nType = 31
					}
					CResourceDiskStructField
					{
						CResourceString m_pFieldName = "m_GameData"
						int16 m_nCount = 0
						int16 m_nOnDiskOffset = 4
						uint8[0] m_Indirection =
						[

						]
						uint32 m_nTypeData = 0x00000000
						int16 m_nType = 31
					}
					CResourceDiskStructField
					{
						CResourceString m_pFieldName = "m_OperatorsKV"
						int16 m_nCount = 0
						int16 m_nOnDiskOffset = 8
						uint8[0] m_Indirection =
						[

						]
						uint32 m_nTypeData = 0x00000000
						int16 m_nType = 31
					}
				]
				uint8 m_nStructFlags = 0x00
			}
		]
		Struct m_ReferencedEnums[0] = 
		[
		]
	}
