namespace ValveResourceFormat.CompiledShader;

public enum VfxStaticComboSourceType
{
    __SET_BY_FEATURE__,
    S_TOOLS_ENABLED,
    S_SHADER_QUALITY,
    S_VR,
    S_MOLTEN_VK,
    S_BINDLESS_RUNTIME,
    S_MOBILE,
    S_REVERSE_DEPTH_BUFFER,
    S_SUPPORTS_CLIP_DISTANCE,
    S_SUBGROUP_WAVE_OPS,
    __SET_BY_FEATURE_EQ__,
    __SET_BY_FEATURE_NE__,
    S_EXECUTION_REORDERING,
    S_SUPPORTS_DX_11_1,
}
