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Added TODO
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UnityProject/Assets/LoomSDK/Source/Runtime/DAppChainClient.cs

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@@ -281,6 +281,7 @@ private async Task EnsureConnected() {
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}
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private async Task EnsureConnected(IRpcClient rpcClient) {
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// TODO: handle edge-case when ConnectionState == RpcConnectionState.Connecting
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if (rpcClient.ConnectionState != RpcConnectionState.Connected)
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{
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await rpcClient.ConnectAsync();

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