#include "PluginManager.h" #include "DataDefs.h" #include "modules/EventManager.h" #include "df/body_part_raw.h" #include "df/caste_body_info.h" #include "df/construction.h" #include "df/coord.h" #include "df/item.h" #include "df/item_actual.h" #include "df/job.h" #include "df/unit.h" #include "df/unit_wound.h" #include "df/unit_wound_layerst.h" #include "df/world.h" #include #include using namespace DFHack; using namespace std; DFHACK_PLUGIN("eventExample"); void jobInitiated(color_ostream& out, void* job); void jobCompleted(color_ostream& out, void* job); void timePassed(color_ostream& out, void* ptr); void unitDeath(color_ostream& out, void* ptr); void itemCreate(color_ostream& out, void* ptr); void building(color_ostream& out, void* ptr); void construction(color_ostream& out, void* ptr); void syndrome(color_ostream& out, void* ptr); void invasion(color_ostream& out, void* ptr); void unitAttack(color_ostream& out, void* ptr); //bool interposed = false; command_result eventExample(color_ostream& out, vector& parameters); DFhackCExport command_result plugin_init(color_ostream &out, std::vector &commands) { commands.push_back(PluginCommand("eventExample", "Sets up a few event triggers.",eventExample)); return CR_OK; } /* //df::item::contaminateWound(df::unit*,df::unit_wound*,uint8_t,int16_t); struct my_contaminate : df::item_actual { typedef df::item_actual interpose_base; DEFINE_VMETHOD_INTERPOSE(void, contaminateWound, (df::unit* unit, df::unit_wound* wound, uint8_t unk1, int16_t unk2)) { INTERPOSE_NEXT(contaminateWound)(unit,wound,unk1,unk2); Core::getInstance().print("contaminateWound: item=%d, unit=%d, wound attacker = %d, unk1 = %d, unk2 = %d\n", this->id, unit->id, wound->unit_id, (int32_t)unk1, (int32_t)unk2); } }; IMPLEMENT_VMETHOD_INTERPOSE(my_contaminate, contaminateWound); */ command_result eventExample(color_ostream& out, vector& parameters) { /* if ( !interposed ) { interposed = true; if ( !INTERPOSE_HOOK(my_contaminate, contaminateWound).apply() ) { out.print("Error: could not interpose contaminateWound."); } } */ EventManager::EventHandler initiateHandler(plugin_self, jobInitiated, 1); EventManager::EventHandler completeHandler(plugin_self, jobCompleted, 0); EventManager::EventHandler timeHandler(plugin_self, timePassed, 1); EventManager::EventHandler deathHandler(plugin_self, unitDeath, 500); EventManager::EventHandler itemHandler(plugin_self, itemCreate, 1); EventManager::EventHandler buildingHandler(plugin_self, building, 500); EventManager::EventHandler constructionHandler(plugin_self, construction, 100); EventManager::EventHandler syndromeHandler(plugin_self, syndrome, 1); EventManager::EventHandler invasionHandler(plugin_self, invasion, 1000); EventManager::EventHandler unitAttackHandler(plugin_self, unitAttack, 1); EventManager::unregisterAll(plugin_self); EventManager::registerListener(EventManager::EventType::JOB_INITIATED, initiateHandler); EventManager::registerListener(EventManager::EventType::JOB_COMPLETED, completeHandler); EventManager::registerListener(EventManager::EventType::UNIT_DEATH, deathHandler); EventManager::registerListener(EventManager::EventType::ITEM_CREATED, itemHandler); EventManager::registerListener(EventManager::EventType::BUILDING, buildingHandler); EventManager::registerListener(EventManager::EventType::CONSTRUCTION, constructionHandler); EventManager::registerListener(EventManager::EventType::SYNDROME, syndromeHandler); EventManager::registerListener(EventManager::EventType::INVASION, invasionHandler); EventManager::registerListener(EventManager::EventType::UNIT_ATTACK, unitAttackHandler); EventManager::registerTick(timeHandler, 1); EventManager::registerTick(timeHandler, 2); EventManager::registerTick(timeHandler, 4); EventManager::registerTick(timeHandler, 8); int32_t t = EventManager::registerTick(timeHandler, 16); timeHandler.freq = t; EventManager::unregister(EventManager::EventType::TICK, timeHandler); t = EventManager::registerTick(timeHandler, 32); t = EventManager::registerTick(timeHandler, 32); t = EventManager::registerTick(timeHandler, 32); timeHandler.freq = t; EventManager::unregister(EventManager::EventType::TICK, timeHandler); EventManager::unregister(EventManager::EventType::TICK, timeHandler); out.print("Events registered.\n"); return CR_OK; } //static int timerCount=0; //static int timerDenom=0; void jobInitiated(color_ostream& out, void* job_) { out.print("Job initiated! {}\n", static_cast(job_)); /* df::job* job = (df::job*)job_; out.print(" completion_timer = %d\n", job->completion_timer); if ( job->completion_timer != -1 ) timerCount++; timerDenom++; out.print(" frac = %d / %d\n", timerCount, timerDenom); */ } void jobCompleted(color_ostream& out, void* job) { out.print("Job completed! {}\n", static_cast(job)); } void timePassed(color_ostream& out, void* ptr) { out.print("Time: {}\n", (intptr_t)(ptr)); } void unitDeath(color_ostream& out, void* ptr) { out.print("Death: {}\n", (intptr_t)(ptr)); } void itemCreate(color_ostream& out, void* ptr) { int32_t item_index = df::item::binsearch_index(df::global::world->items.all, (intptr_t)ptr); if ( item_index == -1 ) { out.print("{}: Error.\n", __FILE__, __LINE__); } df::item* item = df::global::world->items.all[item_index]; df::item_type type = item->getType(); df::coord pos = item->pos; out.print("Item created: {}, {}, at ({},{},{})\n", (intptr_t)(ptr), ENUM_KEY_STR(item_type, type).c_str(), pos.x, pos.y, pos.z); } void building(color_ostream& out, void* ptr) { out.print("Building created/destroyed: {}\n", (intptr_t)ptr); } void construction(color_ostream& out, void* ptr) { out.print("Construction created/destroyed: {}\n", ptr); df::construction* constr = (df::construction*)ptr; df::coord pos = constr->pos; out.print(" ({},{},{})\n", pos.x, pos.y, pos.z); if ( df::construction::find(pos) == NULL ) out.print(" construction destroyed\n"); else out.print(" construction created\n"); } void syndrome(color_ostream& out, void* ptr) { EventManager::SyndromeData* data = (EventManager::SyndromeData*)ptr; out.print("Syndrome started: unit {}, syndrome {}.\n", data->unitId, data->syndromeIndex); } void invasion(color_ostream& out, void* ptr) { out.print("New invasion! {}\n", (intptr_t)ptr); } void unitAttack(color_ostream& out, void* ptr) { EventManager::UnitAttackData* data = (EventManager::UnitAttackData*)ptr; out.print("unit {} attacks unit {}\n", data->attacker, data->defender); df::unit* defender = df::unit::find(data->defender); if (!defender) { out.printerr("defender {} does not exist\n", data->defender); return; } int32_t woundIndex = df::unit_wound::binsearch_index(defender->body.wounds, data->wound); df::unit_wound* wound = vector_get(defender->body.wounds, woundIndex); if (!wound) { return; } set parts; for ( auto a = wound->parts.begin(); a != wound->parts.end(); a++ ) { parts.insert((*a)->body_part_id); } for ( auto a = parts.begin(); a != parts.end(); a++ ) { int32_t body_part_id = (*a); df::body_part_raw* part = defender->body.body_plan->body_parts[body_part_id]; out.print(" {}\n", *part->name_singular[0]); } }