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5.5.0b4.txt
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61 lines (51 loc) · 4.83 KB
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5.5.0b4 Release Notes (Delta since b3)
Released: 19. September 2016
System Requirements Changes
OSX 10.8 will be dropped (not done as of yet)
Samsung TV 2013 and 2014 will be dropped
Known Issues
Editor: "Unable to load the icon: ..." errors are seen when selecting icon in the inspector. (827458)
Editor: Editor is not redrawing when changing to certain layouts (822106)
Editor: KeyNotFoundException thrown on adding prefab to scene. (826474)
Graphics: Opening a pre-Unity 5.5 project with Unity 5.5 will set it to forward rendering for all tiers (see Graphics settings/Tier settings), even if the previous project was set to deferred rendering. (826486)
Graphics: Splash Screen: Only drawn for a single frame on STV
Services: No ability to create or link projectID on newly created project. (830392)
Terrain: Editor hangs for several seconds when painting SpeedTrees in a new project (823603)
Terrain: [Raycast][Painting] Sometimes raycast is not working for terrain/brushes rendering is broken in a new project (823920)
VR: HRTF support on HoloLens is malfunctioning.
VR: Splash Screen: Drawn in 2D before VR splash screen.
Web: WebGL: FileNotFoundException on 2nd build. Workaround: close project, delete Library folder and reopen project. (830448)
Windows Store: Building to a folder outside of the project folder fails. (826034)
Windows Store: Editor crashes when canceling build when build progress shows "Restoring NuGet packages". (826083)
Improvements
Graphics: Added cubemap arrays support (CubemapArray C# class). Similar to Texture2DArray, this is a graphics feature that lets the GPU to access a bunch of same size/format cubemaps as a unit, index into them when sampling etc. Cubemap arrays are a desktop/console class feature, supported on DX10.1+/GL4.0+ on PC, and on PS4/XB1.
API Changes
Asset Pipeline: Added callback events for PackageImport for start, success, failure and cancellation.
Fixes
Animation: Fixed a crash in the Animation component when playing clips with invalid or unbound curves. (820586)
Animation: Fixed a crash that would be triggered during clip import, when passing invalid class IDs to IsDerivedFromClassID. (818668)
Animation: Fixed a crash when building a clip with an invalid curve. (818668)
Animation: Fixed a crash when deleting a layer with an index smaller than the layer on which other layers are synchronized. (820546)
Animation: Fixed a crash when playing and reconnecting playables on the first frame. (820203)
Animation: Fixed a crash when setting a null AnimatorController on an Animator. (821384)
Animation: Fixed a crash while building SelectorTransitionConstant. (825310)
Animation: Fixed an issue where events could be fired more than once when the framerate was exceedingly low. (825132)
Animation: Fixed an issue whereby empty clips would be rebuilt repeatedly. (791563)
Animation: Fixed case of 1st Importer AnimationEvent not dirtying the importer. (824180)
Animation: Fixed case of duplicate euler angle properties on the animation window. (820494)
Animation: Fixed case of error message showing in the console when trying to create a new key on a read-only curve. (818180)
Animation: Fixed case of move over key in the dopesheet editor not overriding the previous value. (827232)
Animation: Fixed crash when changing AnimatorOverrideController during an interrupted transition. (823410)
Animation: Fixed crash when manually destroying an AnimatorState. (810871)
Animation: Fixed curve preview display on the fbx import inspector. (818738)
Animation: Fixed inability to input negative x values in the floating curve editor. (817689)
Animation: Fixed InvalidCastException when renaming an animated sprite property in the animation window. (820726)
Animation: Fixed issue whereby a keyframe would be created with negative time in the dopesheet editor when double-clicking. (820176)
Animation: Fixed StackOverflow exception in the transition inspector, caused by looping transitions. (817057)
Animation: Updated hash code for EditorCurveBinding to reduce likelikood of collisions. (816028)
Graphics: Fixed case of display renderingWidth and renderingHeight incorrectly returning system resolution values.
UI: Multiple display support is fixed and has been re-enabled. (741751)
WebGL: Fixed asset bundles memory usage issue at loading time, which would prevent some content from running on 32-bit browsers. (812567, 829765)
WebGL: Fixed case of ReadPixels method not working on floating point render textures. (827435)
WebGL: Fixed rendering plugin support: previously interface functions for native render plugins were not getting called. (818729)
Windows: System resolution or orientation changes are now detected and responded to accordingly (so no longer deform full screen player). (825230)