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1 parent fcdbc8c commit b3270aeCopy full SHA for b3270ae
Assets/Scripts/Editor/ContextMenu/BoxColliderFitChildren.cs
@@ -1,5 +1,6 @@
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// Adjust Box Collider to fit child meshes inside
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-// usage: You have empty parent transform, with child meshes inside, add box collider to parent then use this
+// Usage: You have empty parent transform, with child meshes inside, add box collider to parent then use this
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+// NOTE: Doesnt work if root transform is rotated
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using UnityEngine;
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using UnityEditor;
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