@@ -666,7 +666,7 @@ function asmFunc(global, env, buffer) {
666666 $3 = HEAPU32 [ $0 >> 2 ] | 0 ;
667667 if ( $1 >>> 0 >= ( ( HEAP32 [ $3 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) {
668668 if ( $1 >>> 0 >= 268435454 >>> 0 ) {
669- abort ( 0 | 0 , 4 | 0 , 75 | 0 , 41 | 0 ) ;
669+ abort ( 0 | 0 , 4 | 0 , 81 | 0 , 41 | 0 ) ;
670670 abort ( ) ;
671671 }
672672 $3 = $lib_internal_arraybuffer_reallocUnsafe ( $3 | 0 , ( $1 + 1 | 0 ) << 2 | 0 | 0 ) | 0 ;
@@ -676,47 +676,42 @@ function asmFunc(global, env, buffer) {
676676 HEAP32 [ ( ( $3 + ( $1 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] = $2 ;
677677 }
678678
679- function $lib_array_Array_Body____get ( $0 , $1 ) {
680- $0 = $0 | 0 ;
681- $1 = $1 | 0 ;
682- var $2 = 0 ;
683- $2 = HEAPU32 [ $0 >> 2 ] | 0 ;
684- if ( $1 >>> 0 >= ( ( HEAP32 [ $2 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) {
685- abort ( 0 | 0 , 4 | 0 , 64 | 0 , 37 | 0 ) ;
686- abort ( ) ;
687- }
688- return HEAPU32 [ ( ( $2 + ( $1 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 | 0 ;
689- }
690-
691679 function assembly_index_NBodySystem_constructor ( $0 , $1 ) {
692680 $0 = $0 | 0 ;
693681 $1 = $1 | 0 ;
694- var $3 = 0 , $2 = 0 , $4 = 0.0 , $5 = 0.0 , $6 = 0.0 , $7 = 0.0 , $8 = 0 , $8 = 0 ;
695- $3 = $1 ;
696- $8 = HEAP32 [ ( $3 + 4 | 0 ) >> 2 ] | 0 ;
682+ var $2 = 0 , $ 3 = 0 , $5 = 0 , $4 = 0.0 , $6 = 0.0 , $7 = 0.0 , $8 = 0.0 , $9 = 0 , $9 = 0 , $11 = 0 , $12 = 0 ;
683+ $2 = $1 ;
684+ $9 = HEAP32 [ ( $2 + 4 | 0 ) >> 2 ] | 0 ;
697685 continue_0 : do {
698- if ( ( $2 | 0 ) < ( $8 | 0 ) ) {
699- $3 = $lib_array_Array_Body____get ( $1 | 0 , $2 | 0 ) | 0 ;
700- $4 = + HEAPF64 [ ( $3 + 48 | 0 ) >> 3 ] ;
701- $5 = $5 + + HEAPF64 [ ( $3 + 24 | 0 ) >> 3 ] * $4 ;
702- $6 = $6 + + HEAPF64 [ ( $3 + 32 | 0 ) >> 3 ] * $4 ;
703- $7 = $7 + + HEAPF64 [ ( $3 + 40 | 0 ) >> 3 ] * $4 ;
704- $2 = $2 + 1 | 0 ;
686+ if ( ( $3 | 0 ) < ( $9 | 0 ) ) {
687+ $2 = $3 ;
688+ $5 = $1 ;
689+ $5 = HEAPU32 [ $5 >> 2 ] | 0 ;
690+ if ( $2 >>> 0 < ( ( HEAP32 [ $5 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $11 = HEAPU32 [ ( ( $5 + ( $2 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
691+ $2 = $11 ;
692+ $4 = + HEAPF64 [ ( $2 + 48 | 0 ) >> 3 ] ;
693+ $6 = $6 + + HEAPF64 [ ( $2 + 24 | 0 ) >> 3 ] * $4 ;
694+ $7 = $7 + + HEAPF64 [ ( $2 + 32 | 0 ) >> 3 ] * $4 ;
695+ $8 = $8 + + HEAPF64 [ ( $2 + 40 | 0 ) >> 3 ] * $4 ;
696+ $3 = $3 + 1 | 0 ;
705697 continue continue_0;
706698 }
707699 break continue_0;
708700 } while ( 1 ) ;
709- if ( $0 ) $8 = $0 ; else {
710- $2 = $lib_allocator_arena_allocate_memory ( 4 | 0 ) | 0 ;
711- HEAP32 [ $2 >> 2 ] = 0 ;
712- $0 = $2 ;
713- $8 = $0 ;
701+ if ( $0 ) $9 = $0 ; else {
702+ $3 = $lib_allocator_arena_allocate_memory ( 4 | 0 ) | 0 ;
703+ HEAP32 [ $3 >> 2 ] = 0 ;
704+ $0 = $3 ;
705+ $9 = $0 ;
714706 }
715- HEAP32 [ $8 >> 2 ] = $1 ;
716- $1 = $lib_array_Array_Body____get ( HEAPU32 [ $0 >> 2 ] | 0 | 0 , 0 | 0 ) | 0 ;
717- HEAPF64 [ ( $1 + 24 | 0 ) >> 3 ] = - $5 / 39.47841760435743 ;
718- HEAPF64 [ ( $1 + 32 | 0 ) >> 3 ] = - $6 / 39.47841760435743 ;
719- HEAPF64 [ ( $1 + 40 | 0 ) >> 3 ] = - $7 / 39.47841760435743 ;
707+ HEAP32 [ $9 >> 2 ] = $1 ;
708+ $1 = HEAPU32 [ $0 >> 2 ] | 0 ;
709+ $1 = HEAPU32 [ $1 >> 2 ] | 0 ;
710+ if ( 0 >>> 0 < ( ( HEAP32 [ $1 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $12 = HEAPU32 [ ( ( $1 + 0 | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
711+ $1 = $12 ;
712+ HEAPF64 [ ( $1 + 24 | 0 ) >> 3 ] = - $6 / 39.47841760435743 ;
713+ HEAPF64 [ ( $1 + 32 | 0 ) >> 3 ] = - $7 / 39.47841760435743 ;
714+ HEAPF64 [ ( $1 + 40 | 0 ) >> 3 ] = - $8 / 39.47841760435743 ;
720715 return $0 | 0 ;
721716 }
722717
@@ -733,59 +728,72 @@ function asmFunc(global, env, buffer) {
733728
734729 function assembly_index_getBody ( $0 ) {
735730 $0 = $0 | 0 ;
736- var $1 = 0 , $2 = 0 ;
731+ var $1 = 0 , $2 = 0 , $3 = 0 ;
737732 $1 = HEAPU32 [ assembly_index_system >> 2 ] | 0 ;
738- if ( $0 >>> 0 < ( HEAP32 [ ( $1 + 4 | 0 ) >> 2 ] | 0 ) >>> 0 ) $2 = $lib_array_Array_Body____get ( $1 | 0 , $0 | 0 ) | 0 ; else $2 = 0 ;
733+ if ( $0 >>> 0 < ( HEAP32 [ ( $1 + 4 | 0 ) >> 2 ] | 0 ) >>> 0 ) {
734+ $1 = HEAPU32 [ $1 >> 2 ] | 0 ;
735+ if ( $0 >>> 0 < ( ( HEAP32 [ $1 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $3 = HEAPU32 [ ( ( $1 + ( $0 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
736+ $2 = $3 ;
737+ } else $2 = 0 ;
739738 return $2 | 0 ;
740739 }
741740
742741 function assembly_index_NBodySystem_advance ( $0 , $1 ) {
743742 $0 = $0 | 0 ;
744743 $1 = + $1 ;
745- var $2 = 0 , $3 = 0.0 , $4 = 0.0 , $5 = 0 , $6 = 0.0 , $7 = 0.0 , $8 = 0.0 , $9 = 0 , $10 = 0.0 , $11 = 0.0 , $12 = 0.0 , $13 = 0 , $14 = 0 , $15 = 0.0 , $16 = 0.0 , $17 = 0.0 , $18 = 0.0 ;
744+ var $2 = 0 , $4 = 0.0 , $3 = 0 , $5 = 0.0 , $6 = 0 , $7 = 0.0 , $8 = 0.0 , $9 = 0.0 , $10 = 0.0 , $11 = 0.0 , $12 = 0.0 , $13 = 0 , $14 = 0 , $19 = 0 , $16 = 0 , $ 15 = 0.0 , $16 = 0.0 , $17 = 0.0 , $18 = 0.0 , $21 = 0.0 , $22 = 0 ;
746745 $13 = HEAPU32 [ $0 >> 2 ] | 0 ;
747746 $0 = $13 ;
748747 $14 = HEAP32 [ ( $0 + 4 | 0 ) >> 2 ] | 0 ;
749748 continue_0 : do {
750- if ( ( $5 | 0 ) < ( $14 | 0 ) ) {
751- $0 = $lib_array_Array_Body____get ( $13 | 0 , $5 | 0 ) | 0 ;
749+ if ( ( $6 | 0 ) < ( $14 | 0 ) ) {
750+ $3 = $6 ;
751+ $0 = $13 ;
752+ $0 = HEAPU32 [ $0 >> 2 ] | 0 ;
753+ if ( $3 >>> 0 < ( ( HEAP32 [ $0 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $16 = HEAPU32 [ ( ( $0 + ( $3 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
754+ $0 = $16 ;
752755 $15 = + HEAPF64 [ $0 >> 3 ] ;
753756 $16 = + HEAPF64 [ ( $0 + 8 | 0 ) >> 3 ] ;
754757 $17 = + HEAPF64 [ ( $0 + 16 | 0 ) >> 3 ] ;
755- $6 = + HEAPF64 [ ( $0 + 24 | 0 ) >> 3 ] ;
756- $7 = + HEAPF64 [ ( $0 + 32 | 0 ) >> 3 ] ;
757- $8 = + HEAPF64 [ ( $0 + 40 | 0 ) >> 3 ] ;
758+ $7 = + HEAPF64 [ ( $0 + 24 | 0 ) >> 3 ] ;
759+ $8 = + HEAPF64 [ ( $0 + 32 | 0 ) >> 3 ] ;
760+ $9 = + HEAPF64 [ ( $0 + 40 | 0 ) >> 3 ] ;
758761 $18 = + HEAPF64 [ ( $0 + 48 | 0 ) >> 3 ] ;
759- $9 = $5 + 1 | 0 ;
762+ $3 = $6 + 1 | 0 ;
760763 continue_1 : do {
761- if ( ( $9 | 0 ) < ( $14 | 0 ) ) {
762- $2 = $lib_array_Array_Body____get ( $13 | 0 , $9 | 0 ) | 0 ;
763- $10 = $15 - + HEAPF64 [ $2 >> 3 ] ;
764+ if ( ( $3 | 0 ) < ( $14 | 0 ) ) {
765+ $21 = $15 ;
766+ $19 = $3 ;
767+ $2 = $13 ;
768+ $2 = HEAPU32 [ $2 >> 2 ] | 0 ;
769+ if ( $19 >>> 0 < ( ( HEAP32 [ $2 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $22 = HEAPU32 [ ( ( $2 + ( $19 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
770+ $2 = $22 ;
771+ $10 = $21 - + HEAPF64 [ $2 >> 3 ] ;
764772 $11 = $16 - + HEAPF64 [ ( $2 + 8 | 0 ) >> 3 ] ;
765773 $12 = $17 - + HEAPF64 [ ( $2 + 16 | 0 ) >> 3 ] ;
766- $3 = $10 * $10 + $11 * $11 + $12 * $12 ;
767- $4 = Math_sqrt ( $3 ) ;
768- $3 = $1 / ( $3 * $4 ) ;
769- $4 = $18 * $3 ;
770- $3 = + HEAPF64 [ ( $2 + 48 | 0 ) >> 3 ] * $3 ;
771- $6 = $6 - $10 * $3 ;
772- $7 = $7 - $11 * $3 ;
773- $8 = $8 - $12 * $3 ;
774- HEAPF64 [ ( $2 + 24 | 0 ) >> 3 ] = + HEAPF64 [ ( $2 + 24 | 0 ) >> 3 ] + $10 * $4 ;
775- HEAPF64 [ ( $2 + 32 | 0 ) >> 3 ] = + HEAPF64 [ ( $2 + 32 | 0 ) >> 3 ] + $11 * $4 ;
776- HEAPF64 [ ( $2 + 40 | 0 ) >> 3 ] = + HEAPF64 [ ( $2 + 40 | 0 ) >> 3 ] + $12 * $4 ;
777- $9 = $9 + 1 | 0 ;
774+ $4 = $10 * $10 + $11 * $11 + $12 * $12 ;
775+ $5 = Math_sqrt ( $4 ) ;
776+ $4 = $1 / ( $4 * $5 ) ;
777+ $5 = $18 * $4 ;
778+ $4 = + HEAPF64 [ ( $2 + 48 | 0 ) >> 3 ] * $4 ;
779+ $7 = $7 - $10 * $4 ;
780+ $8 = $8 - $11 * $4 ;
781+ $9 = $9 - $12 * $4 ;
782+ HEAPF64 [ ( $2 + 24 | 0 ) >> 3 ] = + HEAPF64 [ ( $2 + 24 | 0 ) >> 3 ] + $10 * $5 ;
783+ HEAPF64 [ ( $2 + 32 | 0 ) >> 3 ] = + HEAPF64 [ ( $2 + 32 | 0 ) >> 3 ] + $11 * $5 ;
784+ HEAPF64 [ ( $2 + 40 | 0 ) >> 3 ] = + HEAPF64 [ ( $2 + 40 | 0 ) >> 3 ] + $12 * $5 ;
785+ $3 = $3 + 1 | 0 ;
778786 continue continue_1;
779787 }
780788 break continue_1;
781789 } while ( 1 ) ;
782- HEAPF64 [ ( $0 + 24 | 0 ) >> 3 ] = $6 ;
783- HEAPF64 [ ( $0 + 32 | 0 ) >> 3 ] = $7 ;
784- HEAPF64 [ ( $0 + 40 | 0 ) >> 3 ] = $8 ;
785- HEAPF64 [ $0 >> 3 ] = + HEAPF64 [ $0 >> 3 ] + $1 * $6 ;
786- HEAPF64 [ ( $0 + 8 | 0 ) >> 3 ] = + HEAPF64 [ ( $0 + 8 | 0 ) >> 3 ] + $1 * $7 ;
787- HEAPF64 [ ( $0 + 16 | 0 ) >> 3 ] = + HEAPF64 [ ( $0 + 16 | 0 ) >> 3 ] + $1 * $8 ;
788- $5 = $5 + 1 | 0 ;
790+ HEAPF64 [ ( $0 + 24 | 0 ) >> 3 ] = $7 ;
791+ HEAPF64 [ ( $0 + 32 | 0 ) >> 3 ] = $8 ;
792+ HEAPF64 [ ( $0 + 40 | 0 ) >> 3 ] = $9 ;
793+ HEAPF64 [ $0 >> 3 ] = + HEAPF64 [ $0 >> 3 ] + $1 * $7 ;
794+ HEAPF64 [ ( $0 + 8 | 0 ) >> 3 ] = + HEAPF64 [ ( $0 + 8 | 0 ) >> 3 ] + $1 * $8 ;
795+ HEAPF64 [ ( $0 + 16 | 0 ) >> 3 ] = + HEAPF64 [ ( $0 + 16 | 0 ) >> 3 ] + $1 * $9 ;
796+ $6 = $6 + 1 | 0 ;
789797 continue continue_0;
790798 }
791799 break continue_0;
@@ -794,40 +802,49 @@ function asmFunc(global, env, buffer) {
794802
795803 function assembly_index_NBodySystem_energy ( $0 ) {
796804 $0 = $0 | 0 ;
797- var $1 = 0.0 , $2 = 0 , $3 = 0 , $4 = 0 , $5 = 0 , $10 = 0.0 , $6 = 0.0 , $7 = 0.0 , $8 = 0.0 , $9 = 0.0 , $11 = 0.0 , $12 = 0.0 , $13 = 0.0 , $14 = 0.0 , $15 = 0.0 ;
805+ var $1 = 0.0 , $2 = 0 , $3 = 0 , $4 = 0 , $5 = 0 , $10 = 0.0 , $11 = 0 , $ 6 = 0.0 , $9 = 0 , $ 7 = 0.0 , $8 = 0.0 , $9 = 0.0 , $13 = 0.0 , $14 = 0.0 , $15 = 0.0 , $16 = 0.0 , $17 = 0 , $18 = 0.0 , $19 = 0.0 ;
798806 $4 = HEAPU32 [ $0 >> 2 ] | 0 ;
799807 $0 = $4 ;
800808 $5 = HEAP32 [ ( $0 + 4 | 0 ) >> 2 ] | 0 ;
801809 continue_0 : do {
802- if ( ( $2 | 0 ) < ( $5 | 0 ) ) {
803- $0 = $lib_array_Array_Body____get ( $4 | 0 , $2 | 0 ) | 0 ;
810+ if ( ( $3 | 0 ) < ( $5 | 0 ) ) {
811+ $2 = $3 ;
812+ $0 = $4 ;
813+ $0 = HEAPU32 [ $0 >> 2 ] | 0 ;
814+ if ( $2 >>> 0 < ( ( HEAP32 [ $0 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $9 = HEAPU32 [ ( ( $0 + ( $2 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
815+ $0 = $9 ;
804816 $7 = + HEAPF64 [ $0 >> 3 ] ;
805817 $8 = + HEAPF64 [ ( $0 + 8 | 0 ) >> 3 ] ;
806818 $9 = + HEAPF64 [ ( $0 + 16 | 0 ) >> 3 ] ;
807- $11 = $1 ;
819+ $13 = $1 ;
808820 $10 = + HEAPF64 [ ( $0 + 48 | 0 ) >> 3 ] ;
809821 $1 = + HEAPF64 [ ( $0 + 24 | 0 ) >> 3 ] ;
810- $12 = $1 * $1 ;
822+ $14 = $1 * $1 ;
811823 $1 = + HEAPF64 [ ( $0 + 32 | 0 ) >> 3 ] ;
812- $13 = $12 + $1 * $1 ;
824+ $15 = $14 + $1 * $1 ;
813825 $1 = + HEAPF64 [ ( $0 + 40 | 0 ) >> 3 ] ;
814- $1 = $11 + .5 * $10 * ( $13 + $1 * $1 ) ;
815- $0 = $2 + 1 | 0 ;
826+ $1 = $13 + .5 * $10 * ( $15 + $1 * $1 ) ;
827+ $0 = $3 + 1 | 0 ;
816828 continue_1 : do {
817829 if ( ( $0 | 0 ) < ( $5 | 0 ) ) {
818- $3 = $lib_array_Array_Body____get ( $4 | 0 , $0 | 0 ) | 0 ;
819- $6 = $7 - + HEAPF64 [ $3 >> 3 ] ;
820- $14 = $1 ;
821- $1 = $8 - + HEAPF64 [ ( $3 + 8 | 0 ) >> 3 ] ;
822- $15 = $6 * $6 + $1 * $1 ;
823- $1 = $9 - + HEAPF64 [ ( $3 + 16 | 0 ) >> 3 ] ;
824- $1 = $14 - $10 * + HEAPF64 [ ( $3 + 48 | 0 ) >> 3 ] / Math_sqrt ( $15 + $1 * $1 ) ;
830+ $16 = $7 ;
831+ $11 = $0 ;
832+ $2 = $4 ;
833+ $2 = HEAPU32 [ $2 >> 2 ] | 0 ;
834+ if ( $11 >>> 0 < ( ( HEAP32 [ $2 >> 2 ] | 0 ) >>> 2 | 0 ) >>> 0 ) $17 = HEAPU32 [ ( ( $2 + ( $11 << 2 | 0 ) | 0 ) + 8 | 0 ) >> 2 ] | 0 ; else abort ( ) ;
835+ $2 = $17 ;
836+ $6 = $16 - + HEAPF64 [ $2 >> 3 ] ;
837+ $18 = $1 ;
838+ $1 = $8 - + HEAPF64 [ ( $2 + 8 | 0 ) >> 3 ] ;
839+ $19 = $6 * $6 + $1 * $1 ;
840+ $1 = $9 - + HEAPF64 [ ( $2 + 16 | 0 ) >> 3 ] ;
841+ $1 = $18 - $10 * + HEAPF64 [ ( $2 + 48 | 0 ) >> 3 ] / Math_sqrt ( $19 + $1 * $1 ) ;
825842 $0 = $0 + 1 | 0 ;
826843 continue continue_1;
827844 }
828845 break continue_1;
829846 } while ( 1 ) ;
830- $2 = $2 + 1 | 0 ;
847+ $3 = $3 + 1 | 0 ;
831848 continue continue_0;
832849 }
833850 break continue_0;
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