#include "ServerWebSocket.h" namespace HttpServer { ServerWebSocket::ServerWebSocket( Socket::Adapter &sock, const ServerSettings &settings, ServerControls &controls ) noexcept : ServerProtocol(sock, settings, controls) { } ServerWebSocket::ServerWebSocket(const ServerProtocol &prot) noexcept : ServerProtocol(prot) { } bool ServerWebSocket::sendHeaders( const Http::StatusCode status, std::vector > &headers, const std::chrono::milliseconds &timeout, const bool endStream ) const { return false; } long ServerWebSocket::sendData( const void *src, size_t size, const std::chrono::milliseconds &timeout, DataTransfer *dt ) const { return 0; } bool ServerWebSocket::packRequestParameters( std::vector &buf, const struct Request &rp, const std::string &rootDir ) const { return false; } void ServerWebSocket::unpackResponseParameters( struct Request &req, const void *src ) const { } ServerProtocol *ServerWebSocket::process() { return this; } void ServerWebSocket::close() {} }