// Copyright 1996-2023 Cyberbotics Ltd. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #define WB_ALLOW_MIXING_C_AND_CPP_API #include #include using namespace std; using namespace webots; void Skin::setBoneOrientation(int index, const double *orientation, bool absolute) { wb_skin_set_bone_orientation(getTag(), index, orientation, absolute); } void Skin::setBonePosition(int index, const double *position, bool absolute) { wb_skin_set_bone_position(getTag(), index, position, absolute); } int Skin::getBoneCount() const { return wb_skin_get_bone_count(getTag()); } const string Skin::getBoneName(int index) const { const char *name_str = wb_skin_get_bone_name(getTag(), index); const string name(name_str); return name; } const double *Skin::getBoneOrientation(int index, bool absolute) const { return wb_skin_get_bone_orientation(getTag(), index, absolute); } const double *Skin::getBonePosition(int index, bool absolute) const { return wb_skin_get_bone_position(getTag(), index, absolute); }