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Skin.cpp
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46 lines (38 loc) · 1.53 KB
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// Copyright 1996-2023 Cyberbotics Ltd.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#define WB_ALLOW_MIXING_C_AND_CPP_API
#include <webots/skin.h>
#include <webots/Skin.hpp>
using namespace std;
using namespace webots;
void Skin::setBoneOrientation(int index, const double *orientation, bool absolute) {
wb_skin_set_bone_orientation(getTag(), index, orientation, absolute);
}
void Skin::setBonePosition(int index, const double *position, bool absolute) {
wb_skin_set_bone_position(getTag(), index, position, absolute);
}
int Skin::getBoneCount() const {
return wb_skin_get_bone_count(getTag());
}
const string Skin::getBoneName(int index) const {
const char *name_str = wb_skin_get_bone_name(getTag(), index);
const string name(name_str);
return name;
}
const double *Skin::getBoneOrientation(int index, bool absolute) const {
return wb_skin_get_bone_orientation(getTag(), index, absolute);
}
const double *Skin::getBonePosition(int index, bool absolute) const {
return wb_skin_get_bone_position(getTag(), index, absolute);
}