You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
publicstaticreadonlyGUIContentsuppressCommonWarnings=EditorGUIUtility.TrTextContent("Suppress Common Warnings","Suppresses C# warnings CS0169and CS0649.");
203
+
publicstaticreadonlyGUIContentsuppressCommonWarnings=EditorGUIUtility.TrTextContent("Suppress Common Warnings","Suppresses C# warnings CS0169, CS0649, and CS0282.");
return$"The Bee libraries used in the editor come from a different revision, than the ones used for the player. Please rebuild both editor and player when making changes to Bee player build libraries. (editor: '{editorGitRevision}', player: '{playerGitRevision}')";
thrownewArgumentException("Can't connect a Prefab in the StreamingAssets folder to GameObjects in the scene. To save a Prefab to the StreamingAssets folder use SaveAsPrefabAsset instead.");
0 commit comments