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Editor Tool Template

A custom Editor Window using UI Toolkit for building levels or placing objects in the scene.

Scripts

  • LevelBuilderWindow.cs - EditorWindow with prefab palette, grid snapping, and scene placement

Setup

  1. Place LevelBuilderWindow.cs in an Editor/ folder
  2. Open from Tools > Level Builder
  3. Assign prefabs and configure grid settings
  4. Click to place objects in the scene view