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docs/source/custom_sockets.rst

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Custom Sockets in Syncano
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=========================
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``Syncano`` gives its users an ability to create Custom Sockets. What it means is that users can define
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a very specific endpoints in their Syncano application, and use them exactly like they would any other Syncano
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``Syncano`` gives its users the ability to create Custom Sockets. What this means is that users can define very specific
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endpoints in their Syncano application, and use them exactly like they would any other Syncano
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module (Classes, Scripts, etc), using standard API calls.
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Currently, Custom Sockets allow only one dependency - Scripts. It means that under the hood,
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each API call executes a Script, and result of this execution is returned as a result of the
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Currently, Custom Sockets allow only one dependency - Scripts. Under the hood,
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each API call executes a Script, and the result of this execution is returned as a result of the
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API call.
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Creating a custom socket
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Creating a custom Socket
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------------------------
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To create a custom socket follow these steps::
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To create a custom Socket follow these steps::
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import syncano
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from syncano.models import CustomSocket, Endpoint, ScriptCall, ScriptDependency, RuntimeChoices
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from syncano.connection import Connection
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# 1. Initialize a custom socket.
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# 1. Initialize a custom Socket.
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custom_socket = CustomSocket(name='my_custom_socket') # this will create an object in place (do API call)
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# 2. Define endpoints.
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my_endpoint.add_call(ScriptCall(name='another_custom_script'), methods=['POST'])
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# What happened here:
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# - We defined a new endpoint, that will be visible under `my_endpoint` name.
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# - We defined a new endpoint that will be visible under the name `my_endpoint`
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# - You will be able to call this endpoint (execute attached `call`),
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# by sending a reuqest, using any defined method to following API route:
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# by sending a request, using any defined method to the following API route:
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# <host>://<api_version>/instances/<instance_name>/endpoints/sockets/my_endpoint/
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# - To get details on that endpoint, you need to send a GET request to following API route:
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# - To get details for that endpoint, you need to send a GET request to following API route:
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# <host>://<api_version>/instances/<instance_name>/sockets/my_custom_socket/endpoints/my_endpoint/
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#
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# Following example above - we defined two calls on our endpoint.
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# First one means that using GET method will call the `custom_script` script,
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# and second one means that using POST method will call the `another_custom_script` script.
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# At the moment, only scripts are available as endpoint calls.
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# Following the example above - we defined two calls on our endpoint with the `add_call` method
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# The first one means that using a GET method will call the `custom_script` Script,
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# and second one means that using a POST method will call the `another_custom_script` Script.
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# At the moment, only Scripts are available as endpoint calls.
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#
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# As a general rule - to get endpoints details (but not call them), use following API route:
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# As a general rule - to get endpoint details (but not call them), use following API route:
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# <host>://<api_version>/instances/<instance_name>/sockets/my_custom_socket/endpoints/<endpoint>/
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# and to run your endpoints (e.g. execute Script connected to them(, use following API route:
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# and to run your endpoints (e.g. execute Script connected to them), use following API route:
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# <host>://<api_version>/instances/<instance_name>/endpoints/sockets/<endpoint>/
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# 3. After creation of the endpoint, add it to your custom_socket.
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custom_socket.add_endpoint(my_endpoint)
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# 4. Define dependency.
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# 4.1 Using a new script - define a new source code.
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# 4.1 Using a new Script - define a new source code.
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custom_socket.add_dependency(
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ScriptDependency(
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Script(
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name='custom_script'
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)
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)
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# 4.2 Using an existing script.
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# 4.2 Using an existing Script.
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another_custom_script = Script.please.get(id=2)
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custom_socket.add_dependency(
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ScriptDependency(
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# 5. Publish custom_socket.
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custom_socket.publish() # this will make an API call and create a script;
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Sometimes, it's needed to set up the environment for the custom socket.
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It's possible to check the custom socket status::
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It may take some time to set up the Socket, so you can check the status.
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It's possible to check the custom Socket status::
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# Reload will refresh object using Syncano API.
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custom_socket.reload()
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print(custom_socket.status)
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# and
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print(custom_socket.status_info)
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Updating the custom socket
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Updating the custom Socket
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--------------------------
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To update custom socket, use::
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To update custom Socket, use::
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custom_socket = CustomSocket.please.get(name='my_custom_socket')
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custom_socket.update()
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Running custom socket
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Running custom Socket
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-------------------------
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To run a custom socket use::
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To run a custom Socket use::
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# this will run `my_endpoint` - and call `custom_script` (using GET method);
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# this will run `my_endpoint` - and call `custom_script` using GET method;
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result = custom_socket.run(method='GET', endpoint_name='my_endpoint')
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Read all endpoints in a custom socket
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Read all endpoints in a custom Socket
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-----------------------------------
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To get the all defined endpoints in a custom socket run::
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To get the all defined endpoints in a custom Socket run::
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endpoints = custom_socket.get_endpoints()
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Read all endpoints
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------------------
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To get all endpoints that are defined in all custom sockets::
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To get all endpoints that are defined in all custom Sockets::
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socket_endpoint_list = SocketEndpoint.get_all_endpoints()
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# or:
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endpoint.run(method='POST', data={'custom_data': 1})
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Custom sockets endpoints
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Custom Sockets endpoints
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------------------------
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Each custom socket requires a definition of at least one endpoint. This endpoint is defined by name and
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a list of calls. Each call is defined by its name and a list of methods. Name is used in identification for dependency, eg.
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if it's equal to 'my_script' - the ScriptEndpoint with name 'my_script' will be used
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(if it exists and Script source and passed runtime match) -- otherwise a new one will be created.
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There's a special wildcard method: `methods=['*']` - it means that any request with
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any method will be executed in this endpoint.
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Each custom socket requires defining at least one endpoint. This endpoint is defined by name and
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a list of calls. Each call is defined by its name and a list of methods. `name` is used as an
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identification for the dependency, eg. if `name` is equal to 'my_script' - the ScriptEndpoint with name 'my_script'
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will be used (if it exists and Script source and passed runtime match) -- otherwise a new one will be created.
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There's a special wildcard method: `methods=['*']` - this allows you to execute the provided custom Socket
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with any request method (GET, POST, PATCH, etc.).
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To add an endpoint to a chosen custom_socket use::
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custom_socket.add_endpoint(my_endpoint)
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Custom socket dependency
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Custom Socket dependency
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------------------------
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Each custom socket has a dependency -- meta information for an endpoint: which resource
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should be used to return the API call results. These dependencies are bound to the endpoints call objects.
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should be used to return the API call results. These dependencies are bound to the endpoints call object.
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Currently the only supported dependency is a Script.
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**Using new script**
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**Using new Script**
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::
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)
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**Using defined script**
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**Using defined Script**
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::
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)
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)
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**Using defined script endpoint**
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**Using defined Script endpoint**
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::
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script_endpoint
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)
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You can overwrite the name in the following way::
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You can overwrite the Script name in the following way::
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script_endpoint = ScriptEndpoint.please.get(name='script_endpoint_name')
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custom_socket.add_dependency(
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script_endpoint,
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name='custom_name'
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)
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Custom socket recheck
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Custom Socket recheck
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---------------------
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The creation of the socket can fail - this can happen, e.g. when an endpoint name is already taken by another
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custom socket. To check the statuses use::
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The creation of a Socket can fail - this can happen, for example, when an endpoint name is already taken by another
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custom Socket. To check the creation status use::
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print(custom_socket.status)
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print(custom_socket.status_info)
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There is a possibility to re-check socket - this mean that if conditions are met - the socket endpoints and dependencies
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will be checked - and if some of them are missing (e.g. some were deleted by mistake), they will be created again.
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If the endpoints and dependencies do not meet the criteria - an error will be returned in the status field.
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You can also re-check a Socket. This mean that all dependencies will be checked - if some of them are missing
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(e.g. some were deleted by mistake), they will be created again. If the endpoints and dependencies do not meet
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the criteria - an error will be returned in the status field.
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Custom socket - raw format
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Custom Socket - raw format
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--------------------------
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If you prefer raw JSON format for creating sockets, you can resort to use it in python library as well::::
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If you prefer raw JSON format for creating Sockets, the Python library allows you to do so::::
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CustomSocket.please.create(
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name='my_custom_socket_3',
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]
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)
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The disadvantage of this method is that internal structure of the JSON file must be known by developer.
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The disadvantage of this method is that the internal structure of the JSON file must be known by the developer.

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