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docs/library/lcd160cr.rst
@@ -304,6 +304,10 @@ Advanced commands
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the 16-bit RGB values for the pixels, and they will be written to the area
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specified by :meth:`LCD160CR.set_spi_win`, starting from the top-left corner.
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+ The `framebuf <framebuf.html>`_ module can be used to construct frame buffers
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+ and provides drawing primitives. Using a frame buffer will improve
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+ performance of animations when compared to drawing directly to the screen.
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+
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.. method:: LCD160CR.set_scroll(on)
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Turn scrolling on or off. This controls globally whether any window regions will
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