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250 lines (213 loc) · 8.82 KB
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace Dapper
{
public static partial class SqlMapper
{
private sealed partial class DapperRow
: IDictionary<string, object?>
, IReadOnlyDictionary<string, object?>
{
private readonly DapperTable table;
private object?[] values;
public DapperRow(DapperTable table, object?[] values)
{
this.table = table ?? throw new ArgumentNullException(nameof(table));
this.values = values ?? throw new ArgumentNullException(nameof(values));
}
private sealed class DeadValue
{
public static readonly DeadValue Default = new DeadValue();
private DeadValue() { /* hiding constructor */ }
}
int ICollection<KeyValuePair<string, object?>>.Count
{
get
{
int count = 0;
for (int i = 0; i < values.Length; i++)
{
if (!(values[i] is DeadValue)) count++;
}
return count;
}
}
public bool TryGetValue(string key, out object? value)
=> TryGetValue(table.IndexOfName(key), out value);
internal bool TryGetValue(int index, out object? value)
{
if (index < 0)
{ // doesn't exist
value = null;
return false;
}
// exists, **even if** we don't have a value; consider table rows heterogeneous
value = index < values.Length ? values[index] : null;
if (value is DeadValue)
{ // pretend it isn't here
value = null;
return false;
}
return true;
}
public override string ToString()
{
var sb = GetStringBuilder().Append("{DapperRow");
foreach (var kv in this)
{
var value = kv.Value;
sb.Append(", ").Append(kv.Key);
if (value is not null)
{
sb.Append(" = '").Append(kv.Value).Append('\'');
}
else
{
sb.Append(" = NULL");
}
}
return sb.Append('}').ToStringRecycle();
}
public IEnumerator<KeyValuePair<string, object?>> GetEnumerator()
{
var names = table.FieldNames;
for (var i = 0; i < names.Length; i++)
{
object? value = i < values.Length ? values[i] : null!;
if (!(value is DeadValue))
{
yield return new KeyValuePair<string, object?>(names[i], value);
}
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#region Implementation of ICollection<KeyValuePair<string,object>>
void ICollection<KeyValuePair<string, object?>>.Add(KeyValuePair<string, object?> item)
{
IDictionary<string, object?> dic = this;
dic.Add(item.Key, item.Value);
}
void ICollection<KeyValuePair<string, object?>>.Clear()
{ // removes values for **this row**, but doesn't change the fundamental table
for (int i = 0; i < values.Length; i++)
values[i] = DeadValue.Default;
}
bool ICollection<KeyValuePair<string, object?>>.Contains(KeyValuePair<string, object?> item)
{
return TryGetValue(item.Key, out object? value) && Equals(value, item.Value);
}
void ICollection<KeyValuePair<string, object?>>.CopyTo(KeyValuePair<string, object?>[] array, int arrayIndex)
{
foreach (var kv in this)
{
array[arrayIndex++] = kv; // if they didn't leave enough space; not our fault
}
}
bool ICollection<KeyValuePair<string, object?>>.Remove(KeyValuePair<string, object?> item)
{
IDictionary<string, object?> dic = this;
return dic.Remove(item.Key);
}
bool ICollection<KeyValuePair<string, object?>>.IsReadOnly => false;
#endregion
#region Implementation of IDictionary<string,object>
bool IDictionary<string, object?>.ContainsKey(string key)
{
int index = table.IndexOfName(key);
if (index < 0 || index >= values.Length || values[index] is DeadValue) return false;
return true;
}
void IDictionary<string, object?>.Add(string key, object? value)
{
SetValue(key, value, true);
}
bool IDictionary<string, object?>.Remove(string key)
=> Remove(table.IndexOfName(key));
internal bool Remove(int index)
{
if (index < 0 || index >= values.Length || values[index] is DeadValue) return false;
values[index] = DeadValue.Default;
return true;
}
object? IDictionary<string, object?>.this[string key]
{
get { TryGetValue(key, out object? val); return val; }
set { SetValue(key, value, false); }
}
public object? SetValue(string key, object? value)
{
return SetValue(key, value, false);
}
private object? SetValue(string key, object? value, bool isAdd)
{
if (key is null) throw new ArgumentNullException(nameof(key));
int index = table.IndexOfName(key);
if (index < 0)
{
index = table.AddField(key);
}
else if (isAdd && index < values.Length && !(values[index] is DeadValue))
{
// then semantically, this value already exists
throw new ArgumentException("An item with the same key has already been added", nameof(key));
}
return SetValue(index, value);
}
internal object? SetValue(int index, object? value)
{
int oldLength = values.Length;
if (oldLength <= index)
{
// we'll assume they're doing lots of things, and
// grow it to the full width of the table
Array.Resize(ref values, table.FieldCount);
for (int i = oldLength; i < values.Length; i++)
{
values[i] = DeadValue.Default;
}
}
return values[index] = value;
}
ICollection<string> IDictionary<string, object?>.Keys
{
get { return this.Select(kv => kv.Key).ToArray(); }
}
ICollection<object?> IDictionary<string, object?>.Values
{
get { return this.Select(kv => kv.Value).ToArray(); }
}
#endregion
#region Implementation of IReadOnlyDictionary<string,object>
int IReadOnlyCollection<KeyValuePair<string, object?>>.Count
{
get
{
return values.Count(t => !(t is DeadValue));
}
}
bool IReadOnlyDictionary<string, object?>.ContainsKey(string key)
{
int index = table.IndexOfName(key);
return index >= 0 && index < values.Length && !(values[index] is DeadValue);
}
object? IReadOnlyDictionary<string, object?>.this[string key]
{
get { TryGetValue(key, out object? val); return val; }
}
IEnumerable<string> IReadOnlyDictionary<string, object?>.Keys
{
get { return this.Select(kv => kv.Key); }
}
IEnumerable<object?> IReadOnlyDictionary<string, object?>.Values
{
get { return this.Select(kv => kv.Value); }
}
#endregion
}
}
}