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solid.utils.extrude_along_path() should accept planar shape_pts in any orientation, not just XY #149
See Issue #148. If shape_pts defines a polygon, solid.utils.extrude_along_path() should be able to use the normal of that polygon (or the normal of the first 2 points and the centroid of the shape, say, if the polygon isn't planar) to determine which direction to extrude, meaning we wouldn't limited to points in the XY plane, as is currently the case
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