-
Notifications
You must be signed in to change notification settings - Fork 6
Expand file tree
/
Copy pathShellProtectorTester.cs
More file actions
122 lines (117 loc) · 4.42 KB
/
Copy pathShellProtectorTester.cs
File metadata and controls
122 lines (117 loc) · 4.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
#if UNITY_EDITOR
using UnityEngine;
using UnityEngine.Serialization;
using VRC.SDKBase;
namespace Shell.Protector
{
public class ShellProtectorTester : MonoBehaviour, IEditorOnly
{
[FormerlySerializedAs("lang")]
public string Language = "eng";
[FormerlySerializedAs("langIdx")]
public int LanguageIndex;
[FormerlySerializedAs("userKeyLength")]
public int UserKeyLength = 4;
[FormerlySerializedAs("protector")]
public ShellProtector Protector;
public void CheckEncryption()
{
if (Protector == null)
{
Debug.LogWarning("First, you need to set protector");
return;
}
byte[] passwordBytes = Protector.GetKeyBytes();
var renderers = transform.root.GetComponentsInChildren<MeshRenderer>(true);
if (renderers != null)
{
foreach (var r in renderers)
{
var mats = r.sharedMaterials;
if (mats == null)
{
Debug.LogWarning(r.gameObject.name + ": can't find sharedMaterials");
continue;
}
foreach (var mat in mats)
{
if (mat == null)
continue;
if (mat.name.Contains("_encrypted") || mat.name.Contains("_duplicated"))
{
for (int i = 0; i < 16; ++i)
mat.SetInt(ShaderProperties.KeyPrefix + i, passwordBytes[i]);
}
}
}
}
var skinnedRenderers = transform.root.GetComponentsInChildren<SkinnedMeshRenderer>(true);
if (skinnedRenderers != null)
{
foreach (var r in skinnedRenderers)
{
var mats = r.sharedMaterials;
if (mats == null)
{
Debug.LogWarning(r.gameObject.name + ": can't find sharedMaterials");
continue;
}
foreach (var mat in mats)
{
if (mat == null)
continue;
if (mat.name.Contains("_encrypted") || mat.name.Contains("_duplicated"))
{
for (int i = 0; i < 16; ++i)
mat.SetInt(ShaderProperties.KeyPrefix + i, passwordBytes[i]);
}
}
}
}
}
public void ResetEncryption()
{
var renderers = transform.root.GetComponentsInChildren<MeshRenderer>(true);
foreach (var r in renderers)
{
var mats = r.sharedMaterials;
if (mats == null)
{
Debug.LogWarning(r.gameObject.name + ": can't find sharedMaterials");
continue;
}
foreach (var mat in mats)
{
if (mat == null)
continue;
if (mat.name.Contains("_encrypted") || mat.name.Contains("_duplicated"))
{
for (int i = 16 - UserKeyLength; i < 16; ++i)
mat.SetInt(ShaderProperties.KeyPrefix + i, 0);
}
}
}
var skinnedRenderers = transform.root.GetComponentsInChildren<SkinnedMeshRenderer>(true);
foreach (var r in skinnedRenderers)
{
var mats = r.sharedMaterials;
if (mats == null)
{
Debug.LogWarning(r.gameObject.name + ": can't find sharedMaterials");
continue;
}
foreach (var mat in mats)
{
if (mat == null)
continue;
if (mat.name.Contains("_encrypted") || mat.name.Contains("_duplicated"))
{
for (int i = 16 - UserKeyLength; i < 16; ++i)
mat.SetInt(ShaderProperties.KeyPrefix + i, 0);
}
}
}
}
}
}
#endif