Stepping through the code with a debugger, it appears that the line below has the effect of making a redundant call to RenderInternal().
Commenting out this line does not appear to have any negative visual side-effects, and in theory would halve the rendering time of vector layers.
Could someone please lend a pair of eyes to confirm this, and that I'm not missing something?
Stepping through the code with a debugger, it appears that the line below has the effect of making a redundant call to RenderInternal().
Commenting out this line does not appear to have any negative visual side-effects, and in theory would halve the rendering time of vector layers.
Could someone please lend a pair of eyes to confirm this, and that I'm not missing something?
SharpMap/SharpMap/Layers/VectorLayer.cs
Line 235 in 1d0f0ef