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SCMainViewController.m
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//
// SCMainViewController.m
// SelfControlIOS
//
// Created by Charles Stigler on 25/02/2017.
// Copyright © 2017 SelfControl. All rights reserved.
//
#import "SCMainViewController.h"
#import "SCStartViewController.h"
#import "SCTimerViewController.h"
#import "SCBlockManager.h"
@interface SCMainViewController ()
@property (nonatomic, strong) SCStartViewController* startViewController;
@property (nonatomic, strong) SCTimerViewController* timerViewController;
@end
@implementation SCMainViewController
- (instancetype)init {
self = [super init];
if (!self)
return nil;
_startViewController = [SCStartViewController new];
_timerViewController = [SCTimerViewController new];
[self reloadViewControllers];
return self;
}
- (void)reloadViewControllers {
// if block running, root view controller = timer, otherwise = start
if ([SCBlockManager sharedManager].blockIsRunning) {
self.viewControllers = @[self.timerViewController];
} else {
self.viewControllers = @[self.startViewController];
}
self.navigationBarHidden = YES;
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end