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IfcGeomMaterial.cpp
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35 lines (32 loc) · 2.7 KB
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "IfcGeomMaterial.h"
static double black[3] = {0.,0.,0.};
IfcGeom::Material::Material(const IfcGeom::SurfaceStyle* style) : style(style) {}
bool IfcGeom::Material::hasDiffuse() const { return style->Diffuse() ? true : false; }
bool IfcGeom::Material::hasSpecular() const { return style->Specular() ? true : false; }
bool IfcGeom::Material::hasTransparency() const { return style->Transparency() ? true : false; }
bool IfcGeom::Material::hasSpecularity() const { return style->Specularity() ? true : false; }
const double* IfcGeom::Material::diffuse() const { if (hasDiffuse()) return &((*style->Diffuse()).R()); else return black; }
const double* IfcGeom::Material::specular() const { if (hasSpecular()) return &((*style->Specular()).R()); else return black; }
double IfcGeom::Material::transparency() const { if (hasTransparency()) return *style->Transparency(); else return 0; }
double IfcGeom::Material::specularity() const { if (hasSpecularity()) return *style->Specularity(); else return 0; }
const std::string &IfcGeom::Material::name() const { return style->Name(); }
const std::string &IfcGeom::Material::original_name() const { return style->original_name(); }
bool IfcGeom::Material::operator==(const IfcGeom::Material& other) const { return style == other.style; }