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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading; // Required for Synchronisation contexts
using Sanford.Collections; // Required Sanford libraries for MIDI Toolbox
using Sanford.Multimedia.Midi;
using Sanford.Multimedia;
using Sanford.Threading;
using System.Text.RegularExpressions;
namespace MIDI_Interface
{
public partial class InterfaceForm : Form
{
// Contains all software interface related methods and variables:
// -----------------------------------------
// PUBLIC METHODS:
//=================
// InterfaceForm() - initialises form.
// INTERNAL METHODS:
//=================
// ChangeStatusText() - changes the text in the status box if the controller is either not connected, the overloaded
// method adds input exception for other errors: (Exception ex)
// setValue(int note, decimal value) - changes the value of a knob/fader on the interface
// setButton(int note, bool onoff) - changes a button from on to off and vice versa depending on received value
// ChangePair(int index, float val) - Changes the value of the output pair numerical slider, indicated by index, to val
// PRIVATE METHODS:
//=================
// SetUpTrayIcon() - Sets up the taskbar icon for the form
// notifyIcon_Click(object sender, EventArgs e) - Called when the icon is clicked, shows the window and hides icon
// Form_Resize(object sender, EventArgs e) - called when form is resized, checks to see if it's minimised and if it is
// shows tray icon and hides form
// Button_Click(object sender, EventArgs e) - called when a button on the interface is clicked, changes value on
// interface and controller
// Fader_ValueChanged(object sender, EventArgs e) - As with Button_Click, except for when a fader's value is changed
// on the form
// Knob_ValueChanged(object sender, EventArgs e) - As with Fader_ValueChanged except for the knob number boxes
// Pair_lo_ValueChanged(object sender, EventArgs e) - As with Fader/Knob except for low scaling boxes
// Pair_hi_ValueChanged(object sender, EventArgs e) - As with Fader/Knob except for high scaling boxes
// Output_ValueChanged(object sender, EventArgs e) - As with Fader/Knob except for Paired Output boxes,
// currently does nothing
// Sensitivity_ValueChanged(object sender, EventArgs e) - Changes the value of Sensitivity for faders
// resetButton_Click(object sender, EventArgs e) - resets all controls in top half of interface
// OVERRIDEN METHODS:
//=================
// OnLoad(EventArgs e) - Called on Form Load, calls basic setup functions for hardware and software, reloads recent preset
// OnClosed(EventArgs e) - Called when form is closed, releases resources and saves scaling presets
internal static bool DisconnectNotify = false;
private static NotifyIcon notifyIcon = null; // System tray icon
private HardwareSetup FormSetup; // Null instance of hardware setup class
/* public static void returnMessages(out int chan, out int mess) // Formerly used to output values to Matlab
{
chan = outmess.Note;
mess = outmess.Mess;
}
*/
// Form Methods
public InterfaceForm()
{
InitializeComponent(); // Initialise windows form
}
protected override void OnLoad(EventArgs e) // On form load check for and set up input devices
{
SetUpTrayIcon();
FormSetup = new HardwareSetup(this);
parameters.setForm(this);
parameters.loadScale();
FormSetup.initialise();
ChangeStatusText();
return;
}
protected override void OnClosed(EventArgs e) // When the form is closed, ensure device is stopped and close stream
{
notifyIcon.Visible = false;
FormSetup.release();
parameters.saveScale();
base.OnClosed(e); // repeat as necessary
}
//System Tray icon methods
private void SetUpTrayIcon() // sets up an icon for the program in the system tray
{
notifyIcon = new System.Windows.Forms.NotifyIcon(); // create system tray icon
notifyIcon.BalloonTipText = "MIDI Interface running in system tray"; // baloon popup text
notifyIcon.BalloonTipTitle = "MIDI Interface"; // title
notifyIcon.Text = "MIDI Interface"; // icon hover text
notifyIcon.Icon = Properties.Resources.MyIcon; // location of icon in resources
notifyIcon.Click += new EventHandler(notifyIcon_Click); // on click event handler
}
private void notifyIcon_Click(object sender, EventArgs e) // when tray icon is clicked
{
this.Show(); // show form again
this.WindowState = FormWindowState.Normal; // change the state of the window to normal
notifyIcon.Visible = false; // hide tray icon
}
private void Form_Resize(object sender, EventArgs e) // When window is resized
{
if (WindowState == FormWindowState.Minimized) // if the window is minimised
{
if (notifyIcon != null)
{
notifyIcon.Visible = true; // show icon
notifyIcon.ShowBalloonTip(2000); // show baloon tooltip for 2 seconds
}
this.Hide(); // hide form
}
}
// Methods for changing Form object parameters
internal void ChangeStatusText()
{
if (HardwareSetup.BCF2000_i == null || HardwareSetup.BCF2000_o == null)
{
this.StatusLabel.BackColor = Color.Red;
this.StatusLabel.Text = "Device not detected \nPlease connect a compatible MIDI Device";
this.StatusLabel.TextAlign = ContentAlignment.TopLeft;
DisconnectNotify = true;
}
else if (DisconnectNotify)
{
this.StatusLabel.BackColor = SystemColors.MenuHighlight;
this.StatusLabel.Text = "Device Active";
this.StatusLabel.TextAlign = ContentAlignment.MiddleCenter;
DisconnectNotify = false;
}
}
internal void ChangeStatusText(Exception ex)
{
if (ex != null)
{
this.StatusLabel.BackColor = Color.Red;
this.StatusLabel.Text = "Warning! " + ex.Message;
this.StatusLabel.TextAlign = ContentAlignment.TopLeft;
DisconnectNotify = true;
}
else if (DisconnectNotify)
{
this.StatusLabel.BackColor = SystemColors.MenuHighlight;
this.StatusLabel.Text = "Device Active";
this.StatusLabel.TextAlign = ContentAlignment.MiddleCenter;
DisconnectNotify = false;
}
}
internal void setValue(int note, decimal value)
{
switch (note)
{
case 0:
this.Fader1.Value = value;
break;
case 1:
this.Fader2.Value = value;
break;
case 2:
this.Fader3.Value = value;
break;
case 3:
this.Fader4.Value = value;
break;
case 4:
this.Fader5.Value = value;
break;
case 5:
this.Fader6.Value = value;
break;
case 6:
this.Fader7.Value = value;
break;
case 7:
this.Fader8.Value = value;
break;
case 8:
this.Knob1.Value = value;
break;
case 9:
this.Knob2.Value = value;
break;
case 10:
this.Knob3.Value = value;
break;
case 11:
this.Knob4.Value = value;
break;
case 12:
this.Knob5.Value = value;
break;
case 13:
this.Knob6.Value = value;
break;
case 14:
this.Knob7.Value = value;
break;
case 15:
this.Knob8.Value = value;
break;
default:
break;
}
}
internal void setButton(int note, bool onoff)
{
Color C;
if (onoff) { C = Color.Green; }
else { C = Color.Red; }
switch (note)
{
case 0: // Top row, far left button (Button 1)
this.Button1.BackColor = C;
break;
case 1: // Button to the right of Button 1 (Button 2)
this.Button2.BackColor = C;
break;
case 2:
this.Button3.BackColor = C;
break;
case 3:
this.Button4.BackColor = C;
break;
case 4:
this.Button5.BackColor = C;
break;
case 5:
this.Button6.BackColor = C;
break;
case 6:
this.Button7.BackColor = C;
break;
case 7: // Top row, far right button (Button 8)
this.Button8.BackColor = C;
break;
case 8: // Bottom row, far left (Button 9)
this.Button9.BackColor = C;
break;
case 9:
this.Button10.BackColor = C;
break;
case 10:
this.Button11.BackColor = C;
break;
case 11:
this.Button12.BackColor = C;
break;
case 12:
this.Button13.BackColor = C;
break;
case 13:
this.Button14.BackColor = C;
break;
case 14:
this.Button15.BackColor = C;
break;
case 15: // Bottom row, far right (Button 16)
this.Button16.BackColor = C;
break;
case 16: // Bottom right of controller, top left (Button 17)
this.Button17.BackColor = C;
break;
case 17: // Bottom right of controller, top right (Button 18)
this.Button18.BackColor = C;
break;
case 18: // Bottom right of controller, bottom left (Button 19)
this.Button19.BackColor = C;
break;
case 19: // Bottom right of controller, bottom right (Button 20)
this.Button20.BackColor = C;
break;
default:
System.Diagnostics.Debug.WriteLine("Invalid button pressed, please change note value");
break;
}
}
internal void ChangePair(int index, float val)
{
switch (index)
{
case 0:
PairedOut1.Value = (decimal)val;
break;
case 1:
PairedOut2.Value = (decimal)val;
break;
case 2:
PairedOut3.Value = (decimal)val;
break;
case 3:
PairedOut4.Value = (decimal)val;
break;
case 4:
PairedOut5.Value = (decimal)val;
break;
case 5:
PairedOut6.Value = (decimal)val;
break;
case 6:
PairedOut7.Value = (decimal)val;
break;
case 7:
PairedOut8.Value = (decimal)val;
break;
default:
break;
}
}
// On-click event handlers for faders, knobs and buttons, etc.
private void Button_Click(object sender, EventArgs e) // When button clicked on interface
{
Label L = (Label)sender;
string tag = Regex.Match((string)L.Tag, @"\d+").Value; // extract integer value from tag
int k = Int32.Parse(tag) - 1; // parse as integer and make zero indexed
if (L.BackColor == System.Drawing.Color.Green) // if the button is active
{
L.BackColor = System.Drawing.Color.Red;
HardwareSetup.FormSender = true;
parameters.setY(k, false);
if (HardwareSetup.BCF2000_i != null)
{
HardwareSetup.noteMess(k, false);
}
HardwareSetup.FormSender = false;
}
else // if button is inactive
{
L.BackColor = System.Drawing.Color.Green;
HardwareSetup.FormSender = true;
parameters.setY(k, true);
if (HardwareSetup.BCF2000_i != null)
{
HardwareSetup.noteMess(k, true);
}
HardwareSetup.FormSender = false;
}
}
private void Fader_ValueChanged(object sender, EventArgs e) // If fader value is changed
{
NumericUpDown N = (NumericUpDown)sender;
int index = Int32.Parse(N.Tag.ToString().Last().ToString()) - 1;
float value = (float)N.Value; // interface value
if (value != parameters.Control[index]) // if the current value on the interface differs from stored parameter
{
HardwareSetup.FormSender = true;
parameters.setX(index, value);
if (HardwareSetup.BCF2000_i != null)
{
HardwareSetup.controlMess(index, value);
}
HardwareSetup.FormSender = false;
}
}
private void Knob_ValueChanged(object sender, EventArgs e) // If knob value is changed
{
NumericUpDown N = (NumericUpDown)sender;
int index = 7 + Int32.Parse(N.Tag.ToString().Last().ToString());
float value = (float)N.Value; // interface value
if (value != parameters.Control[index]) // if the current value on the interface differs from stored parameter
{
HardwareSetup.FormSender = true;
parameters.setX(index, value);
if (HardwareSetup.BCF2000_i != null)
{
HardwareSetup.controlMess(index, value);
}
HardwareSetup.FormSender = false;
}
}
private void Pair_lo_ValueChanged(object sender, EventArgs e)
{
NumericUpDown dummy = (NumericUpDown)sender;
int index;
int.TryParse((string)dummy.Tag, out index);
parameters.setScale(index, (float)dummy.Value, parameters.ScaleUpperBound[index]);
HardwareSetup.FormSender = true;
parameters.setX(index, parameters.Control[index]);
HardwareSetup.FormSender = false;
}
private void Pair_hi_ValueChanged(object sender, EventArgs e)
{
NumericUpDown dummy = (NumericUpDown)sender;
int index;
int.TryParse((string)dummy.Tag, out index);
parameters.setScale(index, parameters.ScaleLowerBound[index], (float)dummy.Value);
HardwareSetup.FormSender = true;
parameters.setX(index, parameters.Control[index]);
HardwareSetup.FormSender = false;
}
private void Output_ValueChanged(object sender, EventArgs e) // Would handle output value changes
{
//NumericUpDown dummy = (NumericUpDown)sender;
//int index;
//int.TryParse((string)dummy.Tag, out index);
//parameters.changeOutput(index, (float)dummy.Value);
}
private void Sensitivity_ValueChanged(object sender, EventArgs e)
{
NumericUpDown dummy = (NumericUpDown)sender;
int index;
int.TryParse((string)dummy.Tag, out index);
HardwareSetup.FormSender = true;
parameters.setSensitivity(index, (float)dummy.Value);
HardwareSetup.FormSender = false;
}
private void resetButton_Click(object sender, EventArgs e)
{
HardwareSetup.resetControlValues();
}
}
}