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node_javascript.cc
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41 lines (34 loc) · 1.03 KB
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#include "node.h"
#include "node_natives.h"
#include "v8.h"
#include "env.h"
#include "env-inl.h"
#include <string.h>
#if !defined(_MSC_VER)
#include <strings.h>
#endif
namespace node {
using v8::HandleScope;
using v8::Local;
using v8::NewStringType;
using v8::Object;
using v8::String;
Local<String> MainSource(Environment* env) {
return String::NewFromUtf8(
env->isolate(), reinterpret_cast<const char*>(node_native),
NewStringType::kNormal, sizeof(node_native)).ToLocalChecked();
}
void DefineJavaScript(Environment* env, Local<Object> target) {
HandleScope scope(env->isolate());
for (int i = 0; natives[i].name; i++) {
if (natives[i].source != node_native) {
Local<String> name = String::NewFromUtf8(env->isolate(), natives[i].name);
Local<String> source =
String::NewFromUtf8(
env->isolate(), reinterpret_cast<const char*>(natives[i].source),
NewStringType::kNormal, natives[i].source_len).ToLocalChecked();
target->Set(name, source);
}
}
}
} // namespace node