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Removed TOC from Embedded TF page.
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_docs/concepts/client_library/embedded_tf/index.md

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Table of contents
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- [Introduction and Goal](#introduction-and-goal)
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- [Requirements](#requirements)
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- [Design](#design)
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- [Implementation of tf2_filter](#implementation-of-tf2_filter)
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- [Roadmap](#roadmap)
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- [Acknowledgments](#acknowledgments)
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## Introduction and Goal
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The TF transform graph, with its support for both a temporal history, and distributed information sources, has been a novel tool for robotics frameworks when it was released in 2008. Functionally, it is based in scene graph concepts known from computer graphics [[Foote 2013]](https://ieeexplore.ieee.org/document/6556373), but these only rarely offer distribution, and did not offer temporal histories at all (mainly, because this is not needed for frame-based rendering applications like in computer graphics). Distributed scene graphs have become more widely available also in computer graphics. In robotics, work by de Laet et al. [[De Laet et al. 2013]](https://ieeexplore.ieee.org/document/6696693) has extended transforms graphs to also contain twist (i.e., angular motion) information, and to provide more compile-time error checking. This is currently not integrated with distribution mechanisms, but could be used on a single system.

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