Some bits of code are so fundamental that even the slightest inefficiency will massively degrade overall performance. It'd be good to track the performance of these bits. I think criterion for measurement and critcmp for comparisons are the best way to do this on stable rust.
Some bits of code are so fundamental that even the slightest inefficiency will massively degrade overall performance. It'd be good to track the performance of these bits. I think criterion for measurement and critcmp for comparisons are the best way to do this on stable rust.