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Client.cpp
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62 lines (48 loc) · 1.48 KB
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/**
httpserver
Client.cpp
Copyright 2011-2014 Ramsey Kant
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "Client.h"
Client::Client(SOCKET fd, sockaddr_in addr) {
socketDesc = fd;
clientAddr = addr;
}
Client::~Client() {
clearSendQueue();
}
void Client::addToSendQueue(SendQueueItem* item) {
sendQueue.push(item);
}
unsigned int Client::sendQueueSize() {
return sendQueue.size();
}
SendQueueItem* Client::nextFromSendQueue(unsigned int bytesToSend) {
if(sendQueue.empty())
return NULL;
SendQueueItem* item = sendQueue.front();
unsigned int remaining = item->getSize() - item->getOffset();
if(bytesToSend > remaining) { // Rest or entire resource data can be sent, Dequeue
sendQueue.pop(); // Dequeue
} else { // Only a portion of the resource can be sent, keep in queue
// Add to the back of the queue
sendQueue.pop();
sendQueue.push(item);
}
return item;
}
void Client::clearSendQueue() {
while(!sendQueue.empty()) {
delete sendQueue.front();
sendQueue.pop();
}
}