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connection.py
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# Copyright (c) 2018 Anki, Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License in the file LICENSE.txt or at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
Management of the connection to and from Vector.
"""
# __all__ should order by constants, event classes, other classes, functions.
__all__ = ['ControlPriorityLevel', 'Connection', 'on_connection_thread']
import asyncio
from concurrent import futures
from enum import Enum
import functools
import inspect
import logging
import platform
import sys
import threading
from typing import Any, Awaitable, Callable, Coroutine, Dict, List
from google.protobuf.text_format import MessageToString
import grpc
import aiogrpc
from . import util
from .exceptions import (connection_error,
VectorAsyncException,
VectorBehaviorControlException,
VectorConfigurationException,
VectorControlException,
VectorControlTimeoutException,
VectorInvalidVersionException,
VectorNotFoundException)
from .messaging import client, protocol
from .version import __version__
class ControlPriorityLevel(Enum):
"""Enum used to specify the priority level for the program."""
#: Runs above mandatory physical reactions, will drive off table, perform while on a slope,
#: ignore low battery state, work in the dark, etc.
OVERRIDE_BEHAVIORS_PRIORITY = protocol.ControlRequest.OVERRIDE_BEHAVIORS # pylint: disable=no-member
#: Runs below Mandatory Physical Reactions such as tucking Vector's head and arms during a fall,
#: yet above Trigger-Word Detection. Default for normal operation.
DEFAULT_PRIORITY = protocol.ControlRequest.DEFAULT # pylint: disable=no-member
#: Holds control of robot before/after other SDK connections
#: Used to disable idle behaviors. Not to be used for regular behavior control.
RESERVE_CONTROL = protocol.ControlRequest.RESERVE_CONTROL # pylint: disable=no-member
class _ControlEventManager:
"""This manages every :class:`asyncio.Event` that handles the behavior control
system.
These include three events: granted, lost, and request.
:class:`granted_event` represents the behavior system handing control to the SDK.
:class:`lost_event` represents a higher priority behavior taking control away from the SDK.
:class:`request_event` Is a way of alerting :class:`Connection` to request control.
"""
def __init__(self, loop: asyncio.BaseEventLoop = None, priority: ControlPriorityLevel = None):
self._granted_event = asyncio.Event(loop=loop)
self._lost_event = asyncio.Event(loop=loop)
self._request_event = asyncio.Event(loop=loop)
self._has_control = False
self._priority = priority
self._is_shutdown = False
@property
def granted_event(self) -> asyncio.Event:
"""This event is used to notify listeners that control has been granted to the SDK."""
return self._granted_event
@property
def lost_event(self) -> asyncio.Event:
"""Represents a higher priority behavior taking control away from the SDK."""
return self._lost_event
@property
def request_event(self) -> asyncio.Event:
"""Used to alert :class:`Connection` to request control."""
return self._request_event
@property
def has_control(self) -> bool:
"""Check to see that the behavior system has control (without blocking by checking :class:`granted_event`)"""
return self._has_control
@property
def priority(self) -> ControlPriorityLevel:
"""The currently desired priority for the SDK."""
return self._priority
@property
def is_shutdown(self) -> bool:
"""Detect if the behavior control stream is supposed to shut down."""
return self._is_shutdown
def request(self, priority: ControlPriorityLevel = ControlPriorityLevel.DEFAULT_PRIORITY) -> None:
"""Tell the behavior stream to request control via setting the :class:`request_event`.
This will signal Connection's :func:`_request_handler` generator to send a request control message on the BehaviorControl stream.
This signal happens asynchronously, and can be tracked using the :class:`granted_event` parameter.
:param priority: The level of control in the behavior system. This determines which actions are allowed to
interrupt the SDK execution. See :class:`ControlPriorityLevel` for more information.
"""
if priority is None:
raise VectorBehaviorControlException("Must provide a priority level to request. To disable control, use {}.release().", self.__class__.__name__)
self._priority = priority
self._request_event.set()
def release(self) -> None:
"""Tell the behavior stream to release control via setting the :class:`request_event` while priority is ``None``.
This will signal Connection's :func:`_request_handler` generator to send a release control message on the BehaviorControl stream.
This signal happens asynchronously, and can be tracked using the :class:`lost_event` parameter.
"""
self._priority = None
self._request_event.set()
def update(self, enabled: bool) -> None:
"""Update the current state of control (either enabled or disabled)
:param enabled: Used to enable/disable behavior control
"""
self._has_control = enabled
if enabled:
self._granted_event.set()
self._lost_event.clear()
else:
self._lost_event.set()
self._granted_event.clear()
def shutdown(self) -> None:
"""Tells the control stream to shut down.
This will return control to the rest of the behavior system.
"""
self._has_control = False
self._granted_event.set()
self._lost_event.set()
self._is_shutdown = True
self._request_event.set()
class Connection:
"""Creates and maintains a aiogrpc connection including managing the connection thread.
The connection thread decouples the actual messaging layer from the user's main thread,
and requires any network requests to be ran using :func:`asyncio.run_coroutine_threadsafe`
to make them run on the other thread. Connection provides two helper functions for running
a function on the connection thread: :func:`~Connection.run_coroutine` and
:func:`~Connection.run_soon`.
This class may be used to bypass the structures of the python sdk handled by
:class:`~anki_vector.robot.Robot`, and instead talk to aiogrpc more directly.
The values for the cert_file location and the guid can be found in your home directory in
the sdk_config.ini file.
.. code-block:: python
import anki_vector
# Connect to your Vector
conn = anki_vector.connection.Connection("Vector-XXXX", "XX.XX.XX.XX:443", "/path/to/file.cert", "<guid>")
conn.connect()
# Run your commands
async def play_animation():
# Run your commands
anim = anki_vector.messaging.protocol.Animation(name="anim_pounce_success_02")
anim_request = anki_vector.messaging.protocol.PlayAnimationRequest(animation=anim)
return await conn.grpc_interface.PlayAnimation(anim_request) # This needs to be run in an asyncio loop
conn.run_coroutine(play_animation()).result()
# Close the connection
conn.close()
:param name: Vector's name in the format of "Vector-XXXX".
:param host: The IP address and port of Vector in the format "XX.XX.XX.XX:443".
:param cert_file: The location of the certificate file on disk.
:param guid: Your robot's unique secret key.
:param behavior_control_level: pass one of :class:`ControlPriorityLevel` priority levels if the connection
requires behavior control, or None to decline control.
"""
def __init__(self, name: str, host: str, cert_file: str, guid: str, behavior_control_level: ControlPriorityLevel = ControlPriorityLevel.DEFAULT_PRIORITY):
if cert_file is None:
raise VectorConfigurationException("Must provide a cert file to authenticate to Vector.")
self._loop: asyncio.BaseEventLoop = None
self.name = name
self.host = host
self.cert_file = cert_file
self._interface = None
self._channel = None
self._has_control = False
self._logger = util.get_class_logger(__name__, self)
self._control_stream_task = None
self._control_events: _ControlEventManager = None
self._guid = guid
self._thread: threading.Thread = None
self._ready_signal: threading.Event = threading.Event()
self._done_signal: asyncio.Event = None
self._conn_exception = False
self._behavior_control_level = behavior_control_level
self.active_commands = []
@property
def loop(self) -> asyncio.BaseEventLoop:
"""A direct reference to the loop on the connection thread.
Can be used to run functions in on thread.
.. testcode::
import anki_vector
import asyncio
async def connection_function():
print("I'm running in the connection thread event loop.")
with anki_vector.Robot() as robot:
asyncio.run_coroutine_threadsafe(connection_function(), robot.conn.loop)
:returns: The loop running inside the connection thread
"""
if self._loop is None:
raise VectorAsyncException("Attempted to access the connection loop before it was ready")
return self._loop
@property
def thread(self) -> threading.Thread:
"""A direct reference to the connection thread. Available to callers to determine if the
current thread is the connection thread.
.. testcode::
import anki_vector
import threading
with anki_vector.Robot() as robot:
if threading.current_thread() is robot.conn.thread:
print("This code is running on the connection thread")
else:
print("This code is not running on the connection thread")
:returns: The connection thread where all of the grpc messages are being processed.
"""
if self._thread is None:
raise VectorAsyncException("Attempted to access the connection loop before it was ready")
return self._thread
@property
def grpc_interface(self) -> client.ExternalInterfaceStub:
"""A direct reference to the connected aiogrpc interface.
This may be used to directly call grpc messages bypassing :class:`anki_vector.Robot`
.. code-block:: python
import anki_vector
# Connect to your Vector
conn = anki_vector.connection.Connection("Vector-XXXX", "XX.XX.XX.XX:443", "/path/to/file.cert", "<guid>")
conn.connect()
# Run your commands
async def play_animation():
# Run your commands
anim = anki_vector.messaging.protocol.Animation(name="anim_pounce_success_02")
anim_request = anki_vector.messaging.protocol.PlayAnimationRequest(animation=anim)
return await conn.grpc_interface.PlayAnimation(anim_request) # This needs to be run in an asyncio loop
conn.run_coroutine(play_animation()).result()
# Close the connection
conn.close()
"""
return self._interface
@property
def behavior_control_level(self) -> ControlPriorityLevel:
"""Returns the specific :class:`ControlPriorityLevel` requested for behavior control.
To be able to directly control Vector's motors, override his screen, play an animation, etc.,
the :class:`Connection` will need behavior control. This property identifies the enumerated
level of behavior control that the SDK will maintain over the robot.
For more information about behavior control, see :ref:`behavior <behavior>`.
.. code-block:: python
import anki_vector
with anki_vector.Robot() as robot:
print(robot.conn.behavior_control_level) # Will print ControlPriorityLevel.DEFAULT_PRIORITY
robot.conn.release_control()
print(robot.conn.behavior_control_level) # Will print None
"""
return self._behavior_control_level
@property
def requires_behavior_control(self) -> bool:
"""True if the :class:`Connection` requires behavior control.
To be able to directly control Vector's motors, override his screen, play an animation, etc.,
the :class:`Connection` will need behavior control. This boolean signifies that
the :class:`Connection` will try to maintain control of Vector's behavior system even after losing
control to higher priority robot behaviors such as returning home to charge a low battery.
For more information about behavior control, see :ref:`behavior <behavior>`.
.. code-block:: python
import time
import anki_vector
def callback(robot, event_type, event):
robot.conn.request_control()
print(robot.conn.requires_behavior_control) # Will print True
robot.anim.play_animation_trigger('GreetAfterLongTime')
robot.conn.release_control()
with anki_vector.Robot(behavior_control_level=None) as robot:
print(robot.conn.requires_behavior_control) # Will print False
robot.events.subscribe(callback, anki_vector.events.Events.robot_observed_face)
# Waits 10 seconds. Show Vector your face.
time.sleep(10)
"""
return self._behavior_control_level is not None
@property
def control_lost_event(self) -> asyncio.Event:
"""This provides an :class:`asyncio.Event` that a user may :func:`wait()` upon to
detect when Vector has taken control of the behavior system at a higher priority.
.. testcode::
import anki_vector
async def auto_reconnect(conn: anki_vector.connection.Connection):
await conn.control_lost_event.wait()
conn.request_control()
"""
return self._control_events.lost_event
@property
def control_granted_event(self) -> asyncio.Event:
"""This provides an :class:`asyncio.Event` that a user may :func:`wait()` upon to
detect when Vector has given control of the behavior system to the SDK program.
.. testcode::
import anki_vector
async def wait_for_control(conn: anki_vector.connection.Connection):
await conn.control_granted_event.wait()
# Run commands that require behavior control
"""
return self._control_events.granted_event
def request_control(self, behavior_control_level: ControlPriorityLevel = ControlPriorityLevel.DEFAULT_PRIORITY, timeout: float = 10.0):
"""Explicitly request behavior control. Typically used after detecting :func:`control_lost_event`.
To be able to directly control Vector's motors, override his screen, play an animation, etc.,
the :class:`Connection` will need behavior control. This function will acquire control
of Vector's behavior system. This will raise a :class:`VectorControlTimeoutException` if it fails
to gain control before the timeout.
For more information about behavior control, see :ref:`behavior <behavior>`
.. testcode::
import anki_vector
async def auto_reconnect(conn: anki_vector.connection.Connection):
await conn.control_lost_event.wait()
conn.request_control(timeout=5.0)
:param timeout: The time allotted to attempt a connection, in seconds.
:param behavior_control_level: request control of Vector's behavior system at a specific level of control.
See :class:`ControlPriorityLevel` for more information.
"""
if not isinstance(behavior_control_level, ControlPriorityLevel):
raise TypeError("behavior_control_level must be of type ControlPriorityLevel")
if self._thread is threading.current_thread():
return asyncio.ensure_future(self._request_control(behavior_control_level=behavior_control_level, timeout=timeout), loop=self._loop)
return self.run_coroutine(self._request_control(behavior_control_level=behavior_control_level, timeout=timeout))
async def _request_control(self, behavior_control_level: ControlPriorityLevel = ControlPriorityLevel.DEFAULT_PRIORITY, timeout: float = 10.0):
self._behavior_control_level = behavior_control_level
self._control_events.request(self._behavior_control_level)
try:
self._has_control = await asyncio.wait_for(self.control_granted_event.wait(), timeout)
except futures.TimeoutError as e:
raise VectorControlTimeoutException(f"Surpassed timeout of {timeout}s") from e
def release_control(self, timeout: float = 10.0):
"""Explicitly release control. Typically used after detecting :func:`control_lost_event`.
To be able to directly control Vector's motors, override his screen, play an animation, etc.,
the :class:`Connection` will need behavior control. This function will release control
of Vector's behavior system. This will raise a :class:`VectorControlTimeoutException` if it fails
to receive a control_lost event before the timeout.
.. testcode::
import anki_vector
async def wait_for_control(conn: anki_vector.connection.Connection):
await conn.control_granted_event.wait()
# Run commands that require behavior control
conn.release_control()
:param timeout: The time allotted to attempt to release control, in seconds.
"""
if self._thread is threading.current_thread():
return asyncio.ensure_future(self._release_control(timeout=timeout), loop=self._loop)
return self.run_coroutine(self._release_control(timeout=timeout))
async def _release_control(self, timeout: float = 10.0):
self._behavior_control_level = None
self._control_events.release()
try:
self._has_control = await asyncio.wait_for(self.control_lost_event.wait(), timeout)
except futures.TimeoutError as e:
raise VectorControlTimeoutException(f"Surpassed timeout of {timeout}s") from e
def connect(self, timeout: float = 10.0) -> None:
"""Connect to Vector. This will start the connection thread which handles all messages
between Vector and Python.
.. code-block:: python
import anki_vector
# Connect to your Vector
conn = anki_vector.connection.Connection("Vector-XXXX", "XX.XX.XX.XX:443", "/path/to/file.cert", "<guid>")
conn.connect()
# Run your commands
async def play_animation():
# Run your commands
anim = anki_vector.messaging.protocol.Animation(name="anim_pounce_success_02")
anim_request = anki_vector.messaging.protocol.PlayAnimationRequest(animation=anim)
return await conn.grpc_interface.PlayAnimation(anim_request) # This needs to be run in an asyncio loop
conn.run_coroutine(play_animation()).result()
# Close the connection
conn.close()
:param timeout: The time allotted to attempt a connection, in seconds.
"""
if self._thread:
raise VectorAsyncException("\n\nRepeated connections made to open Connection.")
self._ready_signal.clear()
self._thread = threading.Thread(target=self._connect, args=(timeout,), daemon=True, name="gRPC Connection Handler Thread")
self._thread.start()
ready = self._ready_signal.wait(timeout=2 * timeout)
if not ready:
raise VectorNotFoundException()
if hasattr(self._ready_signal, "exception"):
e = getattr(self._ready_signal, "exception")
delattr(self._ready_signal, "exception")
raise e
def _connect(self, timeout: float) -> None:
"""The function that runs on the connection thread. This will connect to Vector,
and establish the BehaviorControl stream.
"""
try:
if threading.main_thread() is threading.current_thread():
raise VectorAsyncException("\n\nConnection._connect must be run outside of the main thread.")
self._loop = asyncio.new_event_loop()
asyncio.set_event_loop(self._loop)
self._done_signal = asyncio.Event()
if not self._behavior_control_level:
self._control_events = _ControlEventManager(self._loop)
else:
self._control_events = _ControlEventManager(self._loop, priority=self._behavior_control_level)
trusted_certs = None
with open(self.cert_file, 'rb') as cert:
trusted_certs = cert.read()
# Pin the robot certificate for opening the channel
channel_credentials = aiogrpc.ssl_channel_credentials(root_certificates=trusted_certs)
# Add authorization header for all the calls
call_credentials = aiogrpc.access_token_call_credentials(self._guid)
credentials = aiogrpc.composite_channel_credentials(channel_credentials, call_credentials)
self._logger.info(f"Connecting to {self.host} for {self.name} using {self.cert_file}")
self._channel = aiogrpc.secure_channel(self.host, credentials,
options=(("grpc.ssl_target_name_override", self.name,),))
# Verify the connection to Vector is able to be established (client-side)
try:
# Explicitly grab _channel._channel to test the underlying grpc channel directly
grpc.channel_ready_future(self._channel._channel).result(timeout=timeout) # pylint: disable=protected-access
except grpc.FutureTimeoutError as e:
raise VectorNotFoundException() from e
self._interface = client.ExternalInterfaceStub(self._channel)
# Verify Vector and the SDK have compatible protocol versions
version = protocol.ProtocolVersionRequest(client_version=protocol.PROTOCOL_VERSION_CURRENT, min_host_version=protocol.PROTOCOL_VERSION_MINIMUM)
protocol_version = self._loop.run_until_complete(self._interface.ProtocolVersion(version))
if protocol_version.result != protocol.ProtocolVersionResponse.SUCCESS or protocol.PROTOCOL_VERSION_MINIMUM > protocol_version.host_version: # pylint: disable=no-member
raise VectorInvalidVersionException(protocol_version)
self._control_stream_task = self._loop.create_task(self._open_connections())
# Initialze SDK
sdk_module_version = __version__
python_version = platform.python_version()
python_implementation = platform.python_implementation()
os_version = platform.platform()
cpu_version = platform.machine()
initialize = protocol.SDKInitializationRequest(sdk_module_version=sdk_module_version,
python_version=python_version,
python_implementation=python_implementation,
os_version=os_version,
cpu_version=cpu_version)
self._loop.run_until_complete(self._interface.SDKInitialization(initialize))
if self._behavior_control_level:
self._loop.run_until_complete(self._request_control(behavior_control_level=self._behavior_control_level, timeout=timeout))
except Exception as e: # pylint: disable=broad-except
# Propagate the errors to the calling thread
setattr(self._ready_signal, "exception", e)
self._loop.close()
return
finally:
self._ready_signal.set()
try:
async def wait_until_done():
return await self._done_signal.wait()
self._loop.run_until_complete(wait_until_done())
finally:
self._loop.close()
async def _request_handler(self):
"""Handles generating messages for the BehaviorControl stream."""
while await self._control_events.request_event.wait():
self._control_events.request_event.clear()
if self._control_events.is_shutdown:
return
priority = self._control_events.priority
if priority is None:
msg = protocol.ControlRelease()
msg = protocol.BehaviorControlRequest(control_release=msg)
else:
msg = protocol.ControlRequest(priority=priority.value)
msg = protocol.BehaviorControlRequest(control_request=msg)
self._logger.debug(f"BehaviorControl {MessageToString(msg, as_one_line=True)}")
yield msg
async def _open_connections(self):
"""Starts the BehaviorControl stream, and handles the messages coming back from the robot."""
try:
async for response in self._interface.BehaviorControl(self._request_handler()):
response_type = response.WhichOneof("response_type")
if response_type == 'control_granted_response':
self._logger.info(f"BehaviorControl {MessageToString(response, as_one_line=True)}")
self._control_events.update(True)
elif response_type == 'control_lost_event':
self._cancel_active()
self._logger.info(f"BehaviorControl {MessageToString(response, as_one_line=True)}")
self._control_events.update(False)
except futures.CancelledError:
self._logger.debug('Behavior handler task was cancelled. This is expected during disconnection.')
def _cancel_active(self):
for fut in self.active_commands:
if not fut.done():
fut.cancel()
self.active_commands = []
def close(self):
"""Cleanup the connection, and shutdown all the event handlers.
Usually this should be invoked by the Robot class when it closes.
.. code-block:: python
import anki_vector
# Connect to your Vector
conn = anki_vector.connection.Connection("Vector-XXXX", "XX.XX.XX.XX:443", "/path/to/file.cert", "<guid>")
conn.connect()
# Run your commands
async def play_animation():
# Run your commands
anim = anki_vector.messaging.protocol.Animation(name="anim_pounce_success_02")
anim_request = anki_vector.messaging.protocol.PlayAnimationRequest(animation=anim)
return await conn.grpc_interface.PlayAnimation(anim_request) # This needs to be run in an asyncio loop
conn.run_coroutine(play_animation()).result()
# Close the connection
conn.close()
"""
if self._control_events:
self._control_events.shutdown()
if self._control_stream_task:
self._control_stream_task.cancel()
self.run_coroutine(self._control_stream_task).result()
self._cancel_active()
if self._channel:
self.run_coroutine(self._channel.close()).result()
self.run_coroutine(self._done_signal.set)
self._thread.join(timeout=5)
self._thread = None
def run_soon(self, coro: Awaitable) -> None:
"""Schedules the given awaitable to run on the event loop for the connection thread.
.. testcode::
import anki_vector
import time
async def my_coroutine():
print("Running on the connection thread")
with anki_vector.Robot() as robot:
robot.conn.run_soon(my_coroutine())
time.sleep(1)
:param coro: The coroutine, task or any awaitable to schedule for execution on the connection thread.
"""
if coro is None or not inspect.isawaitable(coro):
raise VectorAsyncException(f"\n\n{coro.__name__ if hasattr(coro, '__name__') else coro} is not awaitable, so cannot be ran with run_soon.\n")
def soon():
try:
asyncio.ensure_future(coro)
except TypeError as e:
raise VectorAsyncException(f"\n\n{coro.__name__ if hasattr(coro, '__name__') else coro} could not be ensured as a future.\n") from e
if threading.current_thread() is self._thread:
self._loop.call_soon(soon)
else:
self._loop.call_soon_threadsafe(soon)
def run_coroutine(self, coro: Awaitable) -> Any:
"""Runs a given awaitable on the connection thread's event loop.
Cannot be called from within the connection thread.
.. testcode::
import anki_vector
async def my_coroutine():
print("Running on the connection thread")
return "Finished"
with anki_vector.Robot() as robot:
result = robot.conn.run_coroutine(my_coroutine())
:param coro: The coroutine, task or any other awaitable which should be executed.
:returns: The result of the awaitable's execution.
"""
if threading.current_thread() is self._thread:
raise VectorAsyncException("Attempting to invoke async from same thread."
"Instead you may want to use 'run_soon'")
if asyncio.iscoroutinefunction(coro) or asyncio.iscoroutine(coro):
return self._run_coroutine(coro)
if asyncio.isfuture(coro):
async def future_coro():
return await coro
return self._run_coroutine(future_coro())
if callable(coro):
async def wrapped_coro():
return coro()
return self._run_coroutine(wrapped_coro())
raise VectorAsyncException("\n\nInvalid parameter to run_coroutine: {}\n"
"This function expects a coroutine, task, or awaitable.".format(type(coro)))
def _run_coroutine(self, coro):
return asyncio.run_coroutine_threadsafe(coro, self._loop)
def on_connection_thread(log_messaging: bool = True, requires_control: bool = True, is_cancellable_behavior=False) -> Callable[[Coroutine[util.Component, Any, None]], Any]:
"""A decorator generator used internally to denote which functions will run on
the connection thread. This unblocks the caller of the wrapped function
and allows them to continue running while the messages are being processed.
.. code-block:: python
import anki_vector
class MyComponent(anki_vector.util.Component):
@connection._on_connection_thread()
async def on_connection_thread(self):
# Do work on the connection thread
:param log_messaging: True if the log output should include the entire message or just the size. Recommended for
large binary return values.
:param requires_control: True if the function should wait until behavior control is granted before executing.
:param is_cancellable_behavior: True if the behavior can be cancelled before it has completed.
:returns: A decorator which has 3 possible returns based on context: the result of the decorated function,
the :class:`concurrent.futures.Future` which points to the decorated function, or the
:class:`asyncio.Future` which points to the decorated function.
These contexts are: when the robot is a :class:`~anki_vector.robot.Robot`,
when the robot is an :class:`~anki_vector.robot.AsyncRobot`, and when
called from the connection thread respectively.
"""
def _on_connection_thread_decorator(func: Coroutine) -> Any:
"""A decorator which specifies a function to be executed on the connection thread
:params func: The function to be decorated
:returns: There are 3 possible returns based on context: the result of the decorated function,
the :class:`concurrent.futures.Future` which points to the decorated function, or the
:class:`asyncio.Future` which points to the decorated function.
These contexts are: when the robot is a :class:`anki_vector.robot.Robot`,
when the robot is an :class:`anki_vector.robot.AsyncRobot`, and when
called from the connection thread respectively.
"""
if not asyncio.iscoroutinefunction(func):
raise VectorAsyncException("\n\nCannot define non-coroutine function '{}' to run on connection thread.\n"
"Make sure the function is defined using 'async def'.".format(func.__name__ if hasattr(func, "__name__") else func))
@functools.wraps(func)
async def log_handler(conn: Connection, func: Coroutine, logger: logging.Logger, *args: List[Any], **kwargs: Dict[str, Any]) -> Coroutine:
"""Wrap the provided coroutine to better express exceptions as specific :class:`anki_vector.exceptions.VectorException`s, and
adds logging to incoming (from the robot) and outgoing (to the robot) messages.
"""
result = None
# TODO: only have the request wait for control if we're not done. If done raise an exception.
control = conn.control_granted_event
if requires_control and not control.is_set():
if not conn.requires_behavior_control:
raise VectorControlException(func.__name__)
logger.info(f"Delaying {func.__name__} until behavior control is granted")
await asyncio.wait([conn.control_granted_event.wait()], timeout=10)
message = args[1:]
outgoing = message if log_messaging else "size = {} bytes".format(sys.getsizeof(message))
logger.debug(f'Outgoing {func.__name__}: {outgoing}')
try:
result = await func(*args, **kwargs)
except grpc.RpcError as rpc_error:
raise connection_error(rpc_error) from rpc_error
incoming = str(result).strip() if log_messaging else "size = {} bytes".format(sys.getsizeof(result))
logger.debug(f'Incoming {func.__name__}: {type(result).__name__} {incoming}')
return result
@functools.wraps(func)
def result(*args: List[Any], **kwargs: Dict[str, Any]) -> Any:
"""The function that is the result of the decorator. Provides a wrapped function.
:param _return_future: A hidden parameter which allows the wrapped function to explicitly
return a future (default for AsyncRobot) or not (default for Robot).
:returns: Based on context this can return the result of the decorated function,
the :class:`concurrent.futures.Future` which points to the decorated function, or the
:class:`asyncio.Future` which points to the decorated function.
These contexts are: when the robot is a :class:`anki_vector.robot.Robot`,
when the robot is an :class:`anki_vector.robot.AsyncRobot`, and when
called from the connection thread respectively."""
self = args[0] # Get the self reference from the function call
# if the call supplies a _return_future parameter then override force_async with that.
_return_future = kwargs.pop('_return_future', self.force_async)
behavior_id = None
if is_cancellable_behavior:
behavior_id = self._get_next_behavior_id()
kwargs['_behavior_id'] = behavior_id
wrapped_coroutine = log_handler(self.conn, func, self.logger, *args, **kwargs)
if threading.current_thread() == self.conn.thread:
if self.conn.loop.is_running():
return asyncio.ensure_future(wrapped_coroutine, loop=self.conn.loop)
raise VectorAsyncException("\n\nThe connection thread loop is not running, but a "
"function '{}' is being invoked on that thread.\n".format(func.__name__ if hasattr(func, "__name__") else func))
future = asyncio.run_coroutine_threadsafe(wrapped_coroutine, self.conn.loop)
if is_cancellable_behavior:
def user_cancelled(fut):
if behavior_id is None:
return
if fut.cancelled():
self._abort(behavior_id)
future.add_done_callback(user_cancelled)
if requires_control:
self.conn.active_commands.append(future)
def clear_when_done(fut):
if fut in self.conn.active_commands:
self.conn.active_commands.remove(fut)
future.add_done_callback(clear_when_done)
if _return_future:
return future
try:
return future.result()
except futures.CancelledError:
self.logger.warning(f"{func.__name__} cancelled because behavior control was lost")
return None
return result
return _on_connection_thread_decorator